Jason
chasing a bee
Tags: Desktop Dungeons
<p><strong><a href="http://www.qcfdesign.com/?p=362" target="_blank">Desktop Dungeons 0.15</a></strong></p>
<blockquote>DD v0.15 contains a lot less red line of death and a bajillion percent more footprints. It’s also got snazzy new class-specific sprites designed to fit into Derek Yu’s already awesome tileset, courtesy of the extremely kind Brian Bugh, which you can see above (the sprites, not Brian himself). To top it off, we’ve added our favorite tilesets so far from the TIGsource tileset thread and Twitter.</blockquote>
<p><a href="http://roguesurvivor.blogspot.com/2010/10/alpha-42-release.html" target="_blank"><strong>Rogue Survivor Alpha 4.2</strong></a></p>
<blockquote>GAMEPLAY<br />Actors<br />- Slight stats differences between Male and Female undeads.<br />Breaking<br />- Breaking wooden objects might drop improvised weapons in addition to planks.<br />Items<br />- Fragile melee weapons have more chances to break (3% vs 1% per use).<br />- New Item : Iron Golf Club.<br />- New Item : Short Shovel.<br />- New Item : Small Hammer.<br />- New Item : Improvised Club.<br />- New Item : Improvised Spear.<br />Followers<br />- New fighting directive : Coward - always flee.<br />Stamina<br />- Stamina can go well below 0.<br />- Vomitting waste 50 stamina.<br />Pushing<br />- Cars can now be pushed, but are very heavy. Burning cars cannot be pushed.<br />Firing<br />- Rapid Fire : fire twice in a turn but with horrid accuracy (50% for first shot, 30% for the second).</blockquote>
<p><a href="http://slashie.net/page.php?27" target="_blank"><strong>Expedition 0.2.1</strong></a><br /><br />No idea what changed here so just go watch the <a href="http://www.youtube.com/watch?v=Qi-lhIH3Pg8" target="_blank">new video</a>.</p>
<p> </p>
<p><strong><a href="http://www.qcfdesign.com/?p=362" target="_blank">Desktop Dungeons 0.15</a></strong></p>
<blockquote>DD v0.15 contains a lot less red line of death and a bajillion percent more footprints. It’s also got snazzy new class-specific sprites designed to fit into Derek Yu’s already awesome tileset, courtesy of the extremely kind Brian Bugh, which you can see above (the sprites, not Brian himself). To top it off, we’ve added our favorite tilesets so far from the TIGsource tileset thread and Twitter.</blockquote>
<p><a href="http://roguesurvivor.blogspot.com/2010/10/alpha-42-release.html" target="_blank"><strong>Rogue Survivor Alpha 4.2</strong></a></p>
<blockquote>GAMEPLAY<br />Actors<br />- Slight stats differences between Male and Female undeads.<br />Breaking<br />- Breaking wooden objects might drop improvised weapons in addition to planks.<br />Items<br />- Fragile melee weapons have more chances to break (3% vs 1% per use).<br />- New Item : Iron Golf Club.<br />- New Item : Short Shovel.<br />- New Item : Small Hammer.<br />- New Item : Improvised Club.<br />- New Item : Improvised Spear.<br />Followers<br />- New fighting directive : Coward - always flee.<br />Stamina<br />- Stamina can go well below 0.<br />- Vomitting waste 50 stamina.<br />Pushing<br />- Cars can now be pushed, but are very heavy. Burning cars cannot be pushed.<br />Firing<br />- Rapid Fire : fire twice in a turn but with horrid accuracy (50% for first shot, 30% for the second).</blockquote>
<p><a href="http://slashie.net/page.php?27" target="_blank"><strong>Expedition 0.2.1</strong></a><br /><br />No idea what changed here so just go watch the <a href="http://www.youtube.com/watch?v=Qi-lhIH3Pg8" target="_blank">new video</a>.</p>
<p> </p>