Tags: Divinity 2; Larian Studios
<p>Swen Vincke of Larian Studios made <a href="http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Main=25349&Number=422490#Post422490" target="_blank">a forum post</a> concerning their impending releases and future plans.</p>
<p> </p>
<p>On Flames of Vengeance & the Dragon Knight Saga:</p>
<blockquote>
<p><span id="body0">The Dragon Knight Saga (PC, German) - Gold and being manufactured as we speak. I think there's a chance you can start seeing it appear in shops in the week of October 25th already.<br /><br />The Dragon Knight Saga (PC - English, French, German, Italian, Spanish) - Ready, we're doing some last things on the installer, and it should head off to the manufacturing plant today (so basically, you can consider it gold).<br /><br />The Dragon Knight Saga (Xbox 360 - English, French, Italian, Spanish version) - We've just received word that it's passed certification so printing should commence soon enough, in time for a November 5th release<br /><br />The Dragon Knight Saga (Xbox 360 - German+French) - In the last stages of certification <br /><br />Flames Of Vengeance (English, French, Italian, Spanish) - English/French are ready except for the installers, Italian/Spanish are in final QA. <br /><br />We still have some work on the polish and russian versions. </span></p>
</blockquote>
<p>On their plans to introduce their own digital download service/webshop:</p>
<blockquote>
<p><span id="body0">Monkey Tales will be available for download through The Larian Vault, our own online shop, which will launch simultanously. <br /><br />And the cool thing is that Monkey Tales won't be the only thing that'll be available there - The Dragon Knight Saga, Flames Of Vengeance and the previous Divinities will also be available for download there. So if you feel like supporting us directly and you're in to digital distribution, come have a look in a week or two and check it out for yourself. It's part of our making ourselves even more independent strategy, and if the Larian Vault turns out to be successful, we'll probably do more through that in the future. As an experiment, we've made the Monkey Tales games exclusive to the Larian Vault whereas all the Divinities will remain available through all kinds of other digital and retail channels. </span></p>
</blockquote>
<p>Plus they're working on their next RPG already:</p>
<blockquote>
<p><span id="body0">Now in case you're wondering, despite the crazy list of releases we have this month, the stuff that keeps me the most busy for the moment is our next RPG (on which work has started) and a speech I have to give in a month or so. More about the speech in a second as I could use some input, but first a little bit about the next RPG coming from Larian. No third parties are involved yet so I can pretty much say whatever I want about it, but the concepts are still converging, so I won't give too many details yet. What I can say is that it's quite different from our previous work, should still feel very familiar to Divinity fans and contains an idea I'm pretty fond of, so I hope it'll work out well (read, I don't think it's been done by anybody else yet).</span></p>
</blockquote>
<p>Spotted at: <a href="http://www.rpgwatch.com/#15988">RPGWatch</a></p>
<p>Swen Vincke of Larian Studios made <a href="http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Main=25349&Number=422490#Post422490" target="_blank">a forum post</a> concerning their impending releases and future plans.</p>
<p> </p>
<p>On Flames of Vengeance & the Dragon Knight Saga:</p>
<blockquote>
<p><span id="body0">The Dragon Knight Saga (PC, German) - Gold and being manufactured as we speak. I think there's a chance you can start seeing it appear in shops in the week of October 25th already.<br /><br />The Dragon Knight Saga (PC - English, French, German, Italian, Spanish) - Ready, we're doing some last things on the installer, and it should head off to the manufacturing plant today (so basically, you can consider it gold).<br /><br />The Dragon Knight Saga (Xbox 360 - English, French, Italian, Spanish version) - We've just received word that it's passed certification so printing should commence soon enough, in time for a November 5th release<br /><br />The Dragon Knight Saga (Xbox 360 - German+French) - In the last stages of certification <br /><br />Flames Of Vengeance (English, French, Italian, Spanish) - English/French are ready except for the installers, Italian/Spanish are in final QA. <br /><br />We still have some work on the polish and russian versions. </span></p>
</blockquote>
<p>On their plans to introduce their own digital download service/webshop:</p>
<blockquote>
<p><span id="body0">Monkey Tales will be available for download through The Larian Vault, our own online shop, which will launch simultanously. <br /><br />And the cool thing is that Monkey Tales won't be the only thing that'll be available there - The Dragon Knight Saga, Flames Of Vengeance and the previous Divinities will also be available for download there. So if you feel like supporting us directly and you're in to digital distribution, come have a look in a week or two and check it out for yourself. It's part of our making ourselves even more independent strategy, and if the Larian Vault turns out to be successful, we'll probably do more through that in the future. As an experiment, we've made the Monkey Tales games exclusive to the Larian Vault whereas all the Divinities will remain available through all kinds of other digital and retail channels. </span></p>
</blockquote>
<p>Plus they're working on their next RPG already:</p>
<blockquote>
<p><span id="body0">Now in case you're wondering, despite the crazy list of releases we have this month, the stuff that keeps me the most busy for the moment is our next RPG (on which work has started) and a speech I have to give in a month or so. More about the speech in a second as I could use some input, but first a little bit about the next RPG coming from Larian. No third parties are involved yet so I can pretty much say whatever I want about it, but the concepts are still converging, so I won't give too many details yet. What I can say is that it's quite different from our previous work, should still feel very familiar to Divinity fans and contains an idea I'm pretty fond of, so I hope it'll work out well (read, I don't think it's been done by anybody else yet).</span></p>
</blockquote>
<p>Spotted at: <a href="http://www.rpgwatch.com/#15988">RPGWatch</a></p>