Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Editorial Ekim's Gamer View: Dungeon Crawling at RPGDot

Mistress

Liturgist
Joined
Oct 22, 2002
Messages
341
Location
UK
Tags: Arx Fatalis

<a href="http://www.rpgdot.com/">RPGDot</a> have posted an <a href="http://www.rpgdot.com/index.php?hsaction=10053&ID=474">editorial</a> on dungeon crawlers, well, just one really - <a href="http://www.arxfatalis-online.com/">Arx Fatalis</a>.
<br>
<br>
<blockquote>"But no game is perfect. Unfortunately I was quite disappointed at the way the story advances in Arx. The first time you see a dialogue between your character and the prisoner in the next cell early in the game is a let down. Even the camera suddenly pulls away from the viewpoint of the character, as if the player suddenly becomes an external spectator, a disembodied spirit that only inhabits the character when action is needed. All of a sudden I didn't feel like I was really a part of the story but more of a puppet on strings that someone pulls whenever the story needs to move on. Yes, you are free to go about things as you wish, but then the story kicks in and you are no longer free. The story is decent, but the way it is told lacks involvement. There is a happy medium between Arx's way of telling a story, and Morrowind's lack of direction that could have made this game almost perfect."</blockquote>
<br>
<br>
Hmmm...every time I read something about this game I get a little more put off buying it...
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom