Whipporowill
Erudite
Tags: Jason Anderson; Troika Games; Vampire: The Masquerade - Bloodlines
On the heels of the recent herd of Vampire: the Masquerade - Bloodlines hands-on impressions, <a href="http://www.gamespot.com" target=_blank>Gamespot</a> takes the spotlight. Leaving us with some general <a href="http://www.gamespot.com/pc/rpg/vtmb/preview_6112496.html" target_blank>impression</a> and focus on un-spoilery elements such as facial animations and the game world, as seen in this here quote:<blockquote>You'll begin the game in the Santa Monica hub, which is similar to the city zones found in the classic role-playing game Deus Ex. In fact, Bloodlines seems to bear more than a passing resemblance to that game since, like in Deus Ex, you start off in your gritty little apartment. Turn on the radio and you can listen to a lengthy, local talk radio show with callers discussing things that may or may not be clues to later events in the game. Then you can sit down at your computer and sort through your e-mail, filtering out the junk mail (yes, spam exists in the virtual world of Bloodlines) and looking for the clues. But some of the spam may be clues as well, as some of it corresponds with businesses and services that are in the game. It's all stuff to file away in your head for later use. You can also search your apartment for useful items, like blood packs that someone thoughtfully stashed in your refrigerator. Blood packs serve as health packs in a way, but they also allow you to recharge your blood meter. Blood powers your vampiric disciplines, which resemble magical powers, such as obfuscate, which makes your character invisible to detection.</blockquote>For those interested, there's also a new developer interview <a href="http://www.gamespot.com/pc/rpg/vtmb/media.html?gcst=vampiretmb_pc_10104ot3.asx" target=_blank>video</a> with Troika co-founder Jason Andersson and TJ Perillo, mixed up with some of the action sequences from the game. Release date at the end of November's what being said by Jason - but still, no official word from Activision.
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On the heels of the recent herd of Vampire: the Masquerade - Bloodlines hands-on impressions, <a href="http://www.gamespot.com" target=_blank>Gamespot</a> takes the spotlight. Leaving us with some general <a href="http://www.gamespot.com/pc/rpg/vtmb/preview_6112496.html" target_blank>impression</a> and focus on un-spoilery elements such as facial animations and the game world, as seen in this here quote:<blockquote>You'll begin the game in the Santa Monica hub, which is similar to the city zones found in the classic role-playing game Deus Ex. In fact, Bloodlines seems to bear more than a passing resemblance to that game since, like in Deus Ex, you start off in your gritty little apartment. Turn on the radio and you can listen to a lengthy, local talk radio show with callers discussing things that may or may not be clues to later events in the game. Then you can sit down at your computer and sort through your e-mail, filtering out the junk mail (yes, spam exists in the virtual world of Bloodlines) and looking for the clues. But some of the spam may be clues as well, as some of it corresponds with businesses and services that are in the game. It's all stuff to file away in your head for later use. You can also search your apartment for useful items, like blood packs that someone thoughtfully stashed in your refrigerator. Blood packs serve as health packs in a way, but they also allow you to recharge your blood meter. Blood powers your vampiric disciplines, which resemble magical powers, such as obfuscate, which makes your character invisible to detection.</blockquote>For those interested, there's also a new developer interview <a href="http://www.gamespot.com/pc/rpg/vtmb/media.html?gcst=vampiretmb_pc_10104ot3.asx" target=_blank>video</a> with Troika co-founder Jason Andersson and TJ Perillo, mixed up with some of the action sequences from the game. Release date at the end of November's what being said by Jason - but still, no official word from Activision.
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