Spazmo
Erudite
Tags: Freedom Force versus the Third Reich; Irrational Games
<A HREF="http://rpgvault.ign.com" target="_blank">RPG Vault</A> had a good long talk with a bunch of guys from the Freedom Force vs. the Third Reich team and returns with an <a href=http://rpgvault.ign.com/articles/563/563670p1.html>interview</a> about their favourite new characters.<blockquote>Dorian Hart
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Lead Designer
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My favorite new villain is Red Oktober. I like her attitude, which combines typical villainous arrogance with a fierce devotion to the Russian motherland. I like her role in the story, where that same devotion drives her to make an unexpected alliance. And I especially like her ability to turn her enemies into toads, which inspired my favorite of artist Robb Waters' comic covers. You'll know the one I mean.
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I also have a soft spot for the Eyes of the Reich, because they're a great example of a designer's concept taken to great places by art and sound. I had the idea early on that the Germans had experimented to create a genetic horror - a floating eyeball that fired various flavors of beam energy from its pupil. Robb took that and made it into a brain suspended in a jar, with tentacles and jets for flight - one of the best looking new characters in the game. Eric Brosius, our fantastic sound designer, gave it a creepy, echoing mechanical voice to complete the package.</blockquote>The one thing better than over the top commies is over the top nazis.
<A HREF="http://rpgvault.ign.com" target="_blank">RPG Vault</A> had a good long talk with a bunch of guys from the Freedom Force vs. the Third Reich team and returns with an <a href=http://rpgvault.ign.com/articles/563/563670p1.html>interview</a> about their favourite new characters.<blockquote>Dorian Hart
<br>
Lead Designer
<br>
My favorite new villain is Red Oktober. I like her attitude, which combines typical villainous arrogance with a fierce devotion to the Russian motherland. I like her role in the story, where that same devotion drives her to make an unexpected alliance. And I especially like her ability to turn her enemies into toads, which inspired my favorite of artist Robb Waters' comic covers. You'll know the one I mean.
<br>
<br>
I also have a soft spot for the Eyes of the Reich, because they're a great example of a designer's concept taken to great places by art and sound. I had the idea early on that the Germans had experimented to create a genetic horror - a floating eyeball that fired various flavors of beam energy from its pupil. Robb took that and made it into a brain suspended in a jar, with tentacles and jets for flight - one of the best looking new characters in the game. Eric Brosius, our fantastic sound designer, gave it a creepy, echoing mechanical voice to complete the package.</blockquote>The one thing better than over the top commies is over the top nazis.