Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Bard's Tale (2005); InXile Entertainment
<a href=http://www.cnn.com>CNN</a> has decided to move away from the news business and break into the gaming media industry. The new name <b>GNN</b> - Gaming News Network will be recognized and loved by many Master of Orion fans. Anyway, to show that GNN means business, they've decided to put our beloved <a href=http://www.inxile-entertainment.com>InXile</a> out of business by trashing its remake of the popular RPG <a href=http://www.inxile-entertainment.com/company.html>The Bard's Tale</a>
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<blockquote>While fun, and funny, the game play is merely average. We've seen these missions and characters many times, and after a while the tasks grow repetitive and tiresome.
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Graphics are OK, though the top-down perspective isn't the most attractive or helpful way to navigate through a fantasy adventure.
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Combat is straightforward, but healing oneself can be a pain because it takes three button clicks to conjure a healer.
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The artificial intelligence is pretty dumb, because players can approach a group of baddies and lure them away one at a time for an easier fight than all at once.</blockquote>
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Interplay's dead (for all intents and purposes), but it's spirit of "crappy console games=tons of money" still lives
<a href=http://www.cnn.com>CNN</a> has decided to move away from the news business and break into the gaming media industry. The new name <b>GNN</b> - Gaming News Network will be recognized and loved by many Master of Orion fans. Anyway, to show that GNN means business, they've decided to put our beloved <a href=http://www.inxile-entertainment.com>InXile</a> out of business by trashing its remake of the popular RPG <a href=http://www.inxile-entertainment.com/company.html>The Bard's Tale</a>
<br>
<br>
<blockquote>While fun, and funny, the game play is merely average. We've seen these missions and characters many times, and after a while the tasks grow repetitive and tiresome.
<br>
<br>
Graphics are OK, though the top-down perspective isn't the most attractive or helpful way to navigate through a fantasy adventure.
<br>
<br>
Combat is straightforward, but healing oneself can be a pain because it takes three button clicks to conjure a healer.
<br>
<br>
The artificial intelligence is pretty dumb, because players can approach a group of baddies and lure them away one at a time for an easier fight than all at once.</blockquote>
<br>
Interplay's dead (for all intents and purposes), but it's spirit of "crappy console games=tons of money" still lives