Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Obsidian Entertainment; Star Wars: Knights of the Old Republic 2: The Sith Lords
<a href=http://www.gamersinfo.net>Gamers Info</a> has posted a somewhat negative <a href=http://www.gamersinfo.net/index.php?art/id:277>review</a> of <a href=http://www.lucasarts.com/games/swkotor_sithlords>KOTOR 2</a>. Unfortunately, the author thinks that the original KOTOR was awesome and he "played through it to its entirety about 6 times to date". Well, this clearly indicates a way below average intelligence, so keep that in mind when reading the review:
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<blockquote>My problem with the storyline is in execution. <u>It appears to be very complex</u> (somehow I don't doubt that - VD), but either I played in an order not expected and missed large chunks of the story, or it was just very poorly explained. It would jump from point to point and completely gloss over what seemed like key points and needed further explaining, but were not delved into. Because of this, by the time I reached the conclusion of the game, I had no real idea of why I was where I was or what exactly it was that I was supposed to be doing there. It was hard to get into the story - as I had able to do in the original - since I was simply unable to understand what motives my characters had or why I wanted to proceed. This caused me to simply NOT want to finish the game as I had no incentive to find out the conclusion to the story, since I did not understand its main theme or my part in it.</blockquote>
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Poor dumb bastard.
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Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
<a href=http://www.gamersinfo.net>Gamers Info</a> has posted a somewhat negative <a href=http://www.gamersinfo.net/index.php?art/id:277>review</a> of <a href=http://www.lucasarts.com/games/swkotor_sithlords>KOTOR 2</a>. Unfortunately, the author thinks that the original KOTOR was awesome and he "played through it to its entirety about 6 times to date". Well, this clearly indicates a way below average intelligence, so keep that in mind when reading the review:
<br>
<br>
<blockquote>My problem with the storyline is in execution. <u>It appears to be very complex</u> (somehow I don't doubt that - VD), but either I played in an order not expected and missed large chunks of the story, or it was just very poorly explained. It would jump from point to point and completely gloss over what seemed like key points and needed further explaining, but were not delved into. Because of this, by the time I reached the conclusion of the game, I had no real idea of why I was where I was or what exactly it was that I was supposed to be doing there. It was hard to get into the story - as I had able to do in the original - since I was simply unable to understand what motives my characters had or why I wanted to proceed. This caused me to simply NOT want to finish the game as I had no incentive to find out the conclusion to the story, since I did not understand its main theme or my part in it.</blockquote>
<br>
Poor dumb bastard.
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<br>
<br>
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>