Tags: Frayed Knights
<p><strong>Frayed Knights</strong> is freshly released and Voila! RPGWatch are offering not one, but two reviews of the game.</p>
<p><a href="http://www.rpgwatch.com/show/article?articleid=180&ref=0&id=323" target="_blank">The first one:</a></p>
<blockquote>
<p>In conclusion. This is a game I’ve really wanted to like for a long time. However, I don’t, I <em>love</em> it! It was a breath of fresh air poured into a genre, which sadly has become almost stale in its approach. Sure, it’s not going to win any prizes for graphics; it’s an Indie game using the Torque engine, which while adequate isn’t in the same universe graphically as games like <em>Skyrim</em>, but unless graphics mean far more to you than gameplay, engaging characters, and sheer enjoyment, then you owe it to yourself to buy <em>Frayed Knights</em>. I’ve started about 8 new games in the past few months, but I’ve only managed to finish one. You can guess by the number of reviews I haven’t written, which one it was.And from the second one:</p>
</blockquote>
<p><a href="http://www.rpgwatch.com/show/article?articleid=180&page=2" target="_blank">And from the second one:</a></p>
<blockquote>
<p>I loved this game. It's what I've been waiting for since <em>Wizardry 8</em> or even the end of the <em>Quest for Glory</em> series. It's a turn-based "blob" RPG set in a quirky setting where adventuring is a lifestyle choice. Even if you don't like games that aren't serious in nature there is still a wonderful "blob" combat RPG here. On my second playthrough, I skipped past all of the dialogues because I knew them all and I still enjoyed the combat portion of the game immensely. I'm now on my third playthrough and still skipping past the dialogues and still enjoying the heck out it.</p>
</blockquote>
<p><strong>Frayed Knights</strong> is freshly released and Voila! RPGWatch are offering not one, but two reviews of the game.</p>
<p><a href="http://www.rpgwatch.com/show/article?articleid=180&ref=0&id=323" target="_blank">The first one:</a></p>
<blockquote>
<p>In conclusion. This is a game I’ve really wanted to like for a long time. However, I don’t, I <em>love</em> it! It was a breath of fresh air poured into a genre, which sadly has become almost stale in its approach. Sure, it’s not going to win any prizes for graphics; it’s an Indie game using the Torque engine, which while adequate isn’t in the same universe graphically as games like <em>Skyrim</em>, but unless graphics mean far more to you than gameplay, engaging characters, and sheer enjoyment, then you owe it to yourself to buy <em>Frayed Knights</em>. I’ve started about 8 new games in the past few months, but I’ve only managed to finish one. You can guess by the number of reviews I haven’t written, which one it was.And from the second one:</p>
</blockquote>
<p><a href="http://www.rpgwatch.com/show/article?articleid=180&page=2" target="_blank">And from the second one:</a></p>
<blockquote>
<p>I loved this game. It's what I've been waiting for since <em>Wizardry 8</em> or even the end of the <em>Quest for Glory</em> series. It's a turn-based "blob" RPG set in a quirky setting where adventuring is a lifestyle choice. Even if you don't like games that aren't serious in nature there is still a wonderful "blob" combat RPG here. On my second playthrough, I skipped past all of the dialogues because I knew them all and I still enjoyed the combat portion of the game immensely. I'm now on my third playthrough and still skipping past the dialogues and still enjoying the heck out it.</p>
</blockquote>