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Game News Level System in Mass Effect 3

VentilatorOfDoom

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Tags: BioWare; Mass Effect 3

<p>Only Logical attended the Eurogamer Expo and <a href="http://mranthonydr.blogspot.com/2011/10/levelling-up-in-mass-effect-3.html" target="_blank">share some info</a> on Mass Effect 3's leveling system:</p>
<blockquote>
<p>On first glance, Mass Effect 3 appears to have retained the system from the second game (albeit with more progression levels). On closer inspection, however, Mass Effect 3 gives us way more options to play with.&nbsp; First, the player selects an ability from a screen resembling the one from Mass Effect 2.<br /><br />The game then allows the player to select upgrades specific to that ability, and even choose the particular path that he would prefer the skill to follow. For example, you can actively develop a skill to have more range than force, or vice-versa. In some ways this provides even more depth than was seen in ME1; you'll remember that despite there being a large number of options for progression, in the first game they were all linear.<br /><br />Despite this added depth, however, BioWare have been able to give the system an intuitive user interface; more so than Mass Effect 1. So put all of this together, and the end result is a rewarding, deep levelling system with a simple user interface. Outstanding work, BioWare!</p>
</blockquote>
<p><em>Thanks, Teepo.</em></p>
<p>&nbsp;</p>
 
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In some ways this provides even more depth than was seen in ME1; you'll remember that despite there being a large number of options for progression, in the first game they were all linear.

Despite this added depth, however, BioWare have been able to give the system an intuitive user interface; more so than Mass Effect 1. So put all of this together, and the end result is a rewarding, deep levelling system with a simple user interface. Outstanding work, BioWare!
SXQ9d.jpg


Jump-dive in it. Emerge without a bruise - then you can talk about its depth.

Raapys said:
How will this end??
kosh.jpg
 

Raapys

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In fire. [/kosh]

Had almost forgotten the scene. Centauri emperor, I believe.
 

sgc_meltdown

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this article and game PR in general these days makes a lot more sense if you imagine that the mass effect team is staffed by eight year olds
 
Self-Ejected

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Isn't that exactly how it works in ME2? For instance I could upgrade my biotic charge to slow time on arrival or cause more impact, etc. I guess this time it'll have more options (read: spread the effect in five different ranks).

Such deep character development, I'm truly amazed.
 

MetalCraze

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even more depth than was seen in ME1

:lol:


I kinda pity these people. Due to how narrowminded they are and ignore anything that isn't made by next-gen devshit they don't even begin to realize how utterly shallow ME1 is.
 

sea

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I'm sure that this compelling, deep character development system will have an incredible influence on gameplay, and will be fully integrated in quest and narrative design. Just think - instead of letting the enemy get away, if you're a Vanguard, you can just charge in front of them and block their path! And those biotics, well, I'm sure there will be tons of opportunities where you'll be able to say, lift heavy objects out of the way instead of hunt down explosives to blow them up. For hackers, well, I'm sure there will be dozens of places were you're able to bypass certain quest objectives by simply breaking into a computer to find the information you need. I can't wait for Mass Effect 3 to deliver the strong character-driven quest design and interactivity I've always wanted.

oh wait except it will be another fucking stupid shooter and character building will have absolutely fucking nothing to do whatsoever with anything in the entire game
 

Serious_Business

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MetalCraze said:
even more depth than was seen in ME1

:lol:


I kinda pity these people. Due to how narrowminded they are and ignore anything that isn't made by next-gen devshit they don't even begin to realize how utterly shallow ME1 is.

You mean how they have more to do than playing video games

Ah fuck it i've done this 3000 times before

And you're still faggots, too
 

Oriebam

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MetalCraze said:
Because you need to play 100 videogames to find a better one than Mass Effect
More like they only know a few (popular) franchises
 

Satan

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Oh yes, "sign up for our facebook to receive bonus +1 helmet!" sounds like an awesome idea :smug:
 

hoopy

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John Walker said:
However, I’ve still enough faith in BioWare to assume that they’ll get this right. Right?
:hmmm:

I thought only the story and characters would get derpier, since the gameplay is already so barebones that they can't ruin it any further, but I should have known they'd go completely next gen with all this multiplayer and Facebook shit.
 

Volourn

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I really hate when people get allc razy mad about BIO adding MP to ME3 by claiming that BIO was 'furiously devoted' to signle player. They've been doing MP basically since they were created. FFS, The BG series - the one that put them on the map - also had MP. NWN, their most successful game until the DA-ME-DA2-ME2 quad, had a huge focus on MP. So, people can STFU!
 

hoopy

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NWN was focused on MP and the campaign was a half-assed afterthought. ME has been completely SP until now. They're only adding MP because every game has to have MP now, no matter what.
 

Jaesun

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MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
I've only played Mass Effect 2, 6 times. :(
 

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