Sol Invictus
Erudite
Tags: MISTLand; Power of Law: COPS: 2170
PC Gameworld's Christopher Burkett has recently taken to <a href=http://www.pcgameworld.com/review.php/id/567/>reviewing</a> COPS 2170: The Power of Law and upon deciding that the game was unworthy of being called a good game, he's awarded it with a meagre 60% overall score. The review is extremely short and each tiny paragraph is interspersed by a screenshot. Here's one of those tiny paragraphs:
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<blockquote>Combat is also a frustration as many weapons are overpowered and there's no way to fix this as <b>there is only one difficultly setting</b>. Since it only takes about three shots from a simple pistol to finish off a character items like med pacs are useless. Also, because of this problem you will be forced to a tedious save-and-reload strategy, saving the game whenever you make any progress and reloading whenever a character dies.</blockquote>
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Wrong. There are several difficulty settings and it can be altered through the game's configuration utility outside of the game. Gaming journalism at its finest!
PC Gameworld's Christopher Burkett has recently taken to <a href=http://www.pcgameworld.com/review.php/id/567/>reviewing</a> COPS 2170: The Power of Law and upon deciding that the game was unworthy of being called a good game, he's awarded it with a meagre 60% overall score. The review is extremely short and each tiny paragraph is interspersed by a screenshot. Here's one of those tiny paragraphs:
<br>
<blockquote>Combat is also a frustration as many weapons are overpowered and there's no way to fix this as <b>there is only one difficultly setting</b>. Since it only takes about three shots from a simple pistol to finish off a character items like med pacs are useless. Also, because of this problem you will be forced to a tedious save-and-reload strategy, saving the game whenever you make any progress and reloading whenever a character dies.</blockquote>
<br>
Wrong. There are several difficulty settings and it can be altered through the game's configuration utility outside of the game. Gaming journalism at its finest!