Sol Invictus
Erudite
Tags: Mount & Blade; TaleWorlds
TaleWorld's medieval themed RPG, Mount & Blade, has patched up to 0.621 and is available for download.
<br>
<br>
<a href=http://st39.startlogic.com/~mountand/mountandblade_0621_setup.exe>Full version</a>
<br>
<br>
<a href=http://st39.startlogic.com/~mountand/mountandblade_0621_upgrade.exe>Upgrade patch</a>
<br>
<br>
What's new?
<br>
<blockquote>Change Log:
<br>
---------------
<br>
Fixed the sound coming in reverse from speakers.
<br>
Added secondary upgrade option to some troops.
<br>
Fixed the "Take message to Lord of Zendar" bug.
<br>
Fixed facing directions of NPCs and Player in tournaments and towns.
<br>
Fixed blocking exploit by pressing LMB and RMB simultaneously.
<br>
Added horse armor to horse description
<br>
Lame horses now heal with time. Healing time is shortened by party's wound treatment skill level
<br>
lance is couched at lower speed.
<br>
Added max_framerate configuration option (default 300)
<br>
Pressing configure button in the launcher window now opens rgl_config.txt for editing.
<br>
Added "allow quit without saving" option.
<br>
Added a 10% damage and speed penalty to using polearms with a shield.
<br>
Reduced attack speed of lances and some other polearms.
<br>
Enemies shouldn't merge into each other anymore.
<br>
Added effects for spirited and heavy horses
<br>
Parties shouldn't spawn on water anymore.
<br>
Fixed excessive rewards for army supply quests
<br>
Fixed mouse pointer disappearing.
<br>
Added Combat speed option
<br>
Added Difficulty Rating to Options screen.
<br>
Fixed no army wage with Swadians bug.
<br>
Player can switch sides now.
<br>
Thrown weapons now stack like other ranged weapons.
<br>
Horses now deal damage correctly when they hit footmen
<br>
Changed "limp" horse modifier to "lame"
<br>
You can now wield a shield together with a thrown weapon
<br>
Missiles get stuck on shields and horses.
<br>
Added new item types: throwing knifes, throwing axes, stones, bodkin arrows, barbed arrows, great lance, jousting lance
<br>
Player can now pay the bandits instead of fighting.
<br>
Fixes to archer and horse-archer AI
<br>
Improvements and fixes to some dialogs</blockquote>
<br>
<br>
Thanks <b>wesleyclark</b>
TaleWorld's medieval themed RPG, Mount & Blade, has patched up to 0.621 and is available for download.
<br>
<br>
<a href=http://st39.startlogic.com/~mountand/mountandblade_0621_setup.exe>Full version</a>
<br>
<br>
<a href=http://st39.startlogic.com/~mountand/mountandblade_0621_upgrade.exe>Upgrade patch</a>
<br>
<br>
What's new?
<br>
<blockquote>Change Log:
<br>
---------------
<br>
Fixed the sound coming in reverse from speakers.
<br>
Added secondary upgrade option to some troops.
<br>
Fixed the "Take message to Lord of Zendar" bug.
<br>
Fixed facing directions of NPCs and Player in tournaments and towns.
<br>
Fixed blocking exploit by pressing LMB and RMB simultaneously.
<br>
Added horse armor to horse description
<br>
Lame horses now heal with time. Healing time is shortened by party's wound treatment skill level
<br>
lance is couched at lower speed.
<br>
Added max_framerate configuration option (default 300)
<br>
Pressing configure button in the launcher window now opens rgl_config.txt for editing.
<br>
Added "allow quit without saving" option.
<br>
Added a 10% damage and speed penalty to using polearms with a shield.
<br>
Reduced attack speed of lances and some other polearms.
<br>
Enemies shouldn't merge into each other anymore.
<br>
Added effects for spirited and heavy horses
<br>
Parties shouldn't spawn on water anymore.
<br>
Fixed excessive rewards for army supply quests
<br>
Fixed mouse pointer disappearing.
<br>
Added Combat speed option
<br>
Added Difficulty Rating to Options screen.
<br>
Fixed no army wage with Swadians bug.
<br>
Player can switch sides now.
<br>
Thrown weapons now stack like other ranged weapons.
<br>
Horses now deal damage correctly when they hit footmen
<br>
Changed "limp" horse modifier to "lame"
<br>
You can now wield a shield together with a thrown weapon
<br>
Missiles get stuck on shields and horses.
<br>
Added new item types: throwing knifes, throwing axes, stones, bodkin arrows, barbed arrows, great lance, jousting lance
<br>
Player can now pay the bandits instead of fighting.
<br>
Fixes to archer and horse-archer AI
<br>
Improvements and fixes to some dialogs</blockquote>
<br>
<br>
Thanks <b>wesleyclark</b>