- Joined
- Oct 21, 2002
- Messages
- 17,068
Tags: Austin Grossman; Bethesda Softworks; Dishonored; Emil Pagliarulo; Harvey Smith; Looking Glass Studios; Tom Leonard; Ultima Underworld
Do you miss Looking Glass Studios? Who doesn't. Wrap yourself in the warmth of nostalgia with this panel talk from QuakeCon 2012:
Moderated by Harvey Smith (currently working on Dishonored with Arkane Studios), questions regarding Looking Glass and game design (and more!) are asked former Looking Glass Studios employees Austin Grossman (novelist), Emil Pagliarulo (senior designer and writer at Bethesda) and Tom Leonard (Valve).
Do you miss Looking Glass Studios? Who doesn't. Wrap yourself in the warmth of nostalgia with this panel talk from QuakeCon 2012:
Moderated by Harvey Smith (currently working on Dishonored with Arkane Studios), questions regarding Looking Glass and game design (and more!) are asked former Looking Glass Studios employees Austin Grossman (novelist), Emil Pagliarulo (senior designer and writer at Bethesda) and Tom Leonard (Valve).