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![Enjoy the Revolution! Another revolution around the sun that is. Enjoy the Revolution! Another revolution around the sun that is.](/forums/smiles/campaign_tags/campaign_2024.png)
![Who the fuck is Dawn_? Serpent in the Staglands](/forums/smiles/campaign_tags/campaign_staglands.png)
![I support RPG Zombie Vapourware! Dead State](/forums/smiles/campaign_tags/campaign_deadstate.png)
![I gave money to Larian's relationship simulator. Divinity: Original Sin](/forums/smiles/campaign_tags/campaign_divinityos.png)
![I just love real-time with pause fantasy crap! Project: Eternity](/forums/smiles/campaign_tags/campaign_projecteternity.png)
![What does one badge matter? Torment: Tides of Numenera](/forums/smiles/campaign_tags/campaign_tidesofnumenera_cmcc.png)
![I support prestigious turn-based combat in a post-apocalyptic environment. Wasteland 2](/forums/smiles/campaign_tags/campaign_wasteland2.png)
![I supported HBS actually doing INCLINE. Shadorwun: Hong Kong](/forums/smiles/campaign_tags/campaign_shadowrun_hongkong.jpg)
![I can't get enough of Larian's relationship simulators. Divinity: Original Sin 2](/forums/smiles/campaign_tags/campaign_dos2.jpg)
![I'm easily impressed by pretty graphics of strange giraffe-like creatures. A Beautifully Desolate Campaign](/forums/smiles/campaign_tags/campaign_desolate.jpg)
![I support better than average sequels. Pillars of Eternity 2: Deadfire](/forums/smiles/campaign_tags/campaign_poe2.png)
![It's easy to live life when 'at least they're not Obsidian' is your only criteria for approval Pathfinder: Kingmaker](/forums/smiles/campaign_tags/Campaign_KingMaker.png)
![It's easy to live life when 'at least they're not Obsidian' is your only criteria for approval Pathfinder: Wrath](/forums/smiles/campaign_tags/Campaign_Wrath.png)
![I'm very into cock and ball torture I'm very into cock and ball torture](/forums/smiles/campaign_tags/campaign_knightsofthechalice2.png)
![I helped put crap in Monomyth I helped put crap in Monomyth](/forums/smiles/campaign_tags/campaign_monomyth.png)
Tags: Cavedog Entertainment; Elysium; Matt Barton; Neal Hallford
Today's episode of Matt Chat once again features Neal Hallford. In this episode, Neal talks about his years at Cavedog Entertainment, where he worked on the never-released "episodic fantasy adventure" Elysium. Most of the interview, however, is about his acclaimed book on CRPG design, Swords & Circuitry.
In the latter part of the interview, Neal gradually shifts to more general topics, describing his philosophy of game design, and also his view of the gaming industry today, which is that it's in terrible shape. I think we can agree with that.
Today's episode of Matt Chat once again features Neal Hallford. In this episode, Neal talks about his years at Cavedog Entertainment, where he worked on the never-released "episodic fantasy adventure" Elysium. Most of the interview, however, is about his acclaimed book on CRPG design, Swords & Circuitry.
In the latter part of the interview, Neal gradually shifts to more general topics, describing his philosophy of game design, and also his view of the gaming industry today, which is that it's in terrible shape. I think we can agree with that.