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Game News Guido Henkel's Deathfire is now Deathfire: Ruins of Nethermore

Infinitron

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Tags: Deathfire; G3 Studios; Guido Henkel

In a lengthy new post on his blog, Guido Henkel explains how, with the aid of the Deathfire focus group, he arrived at the game's new title - Deathfire: Ruins of Nethermore. It turns out that after people learned what it meant, the title "Deathfire" wasn't so unpopular anymore:

The biggest surprise for us, however, was that suddenly “Deathfire” had become one of the favorites. With very few low grades, a clearly visible uptrend and a solid number of really high grades, the title “Deathfire” had, in fact, become one of the fan favorites.

For us this was every bit as satisfying as it was surprising. For months posters in various RPG forums had been ranting against the title, and the constant dissent over the name had truly raised concern in us. However, if the focus group has shown us anything, it is that one of the key reasons why people do not seem to like the title “Deathfire” is that they do not know what it means. The numbers clearly showed us that once we had explained to everyone that it is the name of a horrific, outlawed spell, suddenly people took a liking to it. And strongly so.

Overall it was very interesting to observe how a little bit of additional information created a real bias within participants, how middle-of-the-road undecidedness became opinion that people expressed. The comments that came with the re-rating of the title, clearly showed that now people felt quite strongly about the names, and in the feedback section that concluded our focus group, it became evident even more so how people felt about the title of the game.

I should also point out that there were some pretty good naming suggestions coming in as well in the “Suggest your own name” part of the grading. One or two of them we really took into consideration but ultimately felt they did not represent the game well enough.

So, where does all of this leave us? Well, with the game’s final title. After reading and interpreting all the result and after taking all those comments and advice to heart, we decided to call the game “Deathfire: Ruins of Nethermore.”

We decided to use a two-part name for a number of reasons. For one, it gives the game a more epic scope, indicating that it may be part of a series. While we do not have exact plans for future sequels of the game, there certainly is the possibility, depending on the game’s overall success.

The other reason we decided to use this two-part name was that it allows us to reflect the different aspects of the game. “Deathfire” is the part of the title that suggests a dynamic game, filled with combat and dark powers, while “Ruins of Nethermore” clearly plays up the traditional aspects of the game with a title that conjures up associations with classic computer and pen&paper role playing games.​

Read the full post for more information and a look at the game's swanky new logo.
 
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I don't like the name, but whatever. At least he can move from this focus group thingie (for the title) and show progress in other areas. I just hope that he won't continue with focus group sessions for every damn aspect of Deathfire.
 

undecaf

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Wish I could get interested. This still sounds like cheap'n generic fantasy trash. Perhaps some day in the future when there's something to get a better graps on, or perhaps not, who knows.
 

Monty

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Yes, that makes sense. Use a title that people strongly dislike until it is 'explained' to them. Guess it's time to rewrite Marketing 101.

Ultimately if the game is really good then the title doesn't matter much but the 'design by committee' approach he seems keen on doesn't inspire me with much confidence.
 

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So...an unpopular name + part of a Led Zeppellin song title --> a popular name?

Bodes well for oncoming musical tastes I guess:)

I'm going to assume you know what DraQ was really referring to and this is a joke
 
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I like how he made all this hype that he was gonna change the title and then this r00fles!!

At least we know it's a CRPG now as it includes the familiar structure of Title: Some Shit and Stuff
 

EG

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DeathFarce has a nice ring to it.

Even his KickStarter was better than this . . . somehow.
 

Lady_Error

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So much bitching and complaining. I like their name choice.

It is that whole zombies/undead thing that might turn me off. I can only take that stuff in fantasy settings.
 

majestik12

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I like the title too.

Zombies are as common in trash fantasy as elves and orcs. Nothing wrong with that.
 
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So...an unpopular name + part of a Led Zeppellin song title --> a popular name?

Bodes well for oncoming musical tastes I guess:)

I'm going to assume you know what DraQ was really referring to and this is a joke

In all honesty, I remember 'nethermore' being used repeatedly in 'The Raven' (yes, I got the 'Quoth the Raven' part) but that actually wasn't where my mind went first-up. That's actually rather embarrassing - I own a collection of all of Poe's published work as part of a series of hardbacked classics my parents bought for me as a teenager (great collection - Divine Comedy, Faust, Frankenstein, entirety of Plato's dialogues, entire Aristotle, Paradise Lost and more...takes up a full 2.5 rows of the bookshelf to the right of me).

What's worse...the Led Zeppelin song is actually '[battle of] Evermore' (i.e. a Tolkien reference, not a Poe reference), not Nethermore.

2 strikes. I'd better stop posting until my count clears before I get myself a 'dumbfuck' tag."
 

CSM

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Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
Shitty Game Title has now become Shitty Game Title: The Shittening.
 

The Bishop

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Deathfire *1: Ruins of Nethermore

*1 Please refer to the manual (p. 21-30) for the reason why this name doesn't actually suck as much as you think it does.
 

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