Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Interview Chris Avellone interviewed by Super Bunnyhop

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,044
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Chris Avellone; Obsidian Entertainment

George Weidman of Super Bunnyhop got the chance to interview Chris Avellone at DragonCon 2013. Unlike the previous interviews, this one's not another boring overview. Watch as George asks MCA about his Arcanum LP, about his tabletop roleplaying background, about modding, about the decline of RPGs, about the responsibilities of writers on an RPG development team, and about subverting the Star Wars setting:



Really good interview.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
Really good interview.

I think partly because that guy seems to be someone that is only interested in the information rather than anything else and seemed to have not much problem changing topics

He also defends Phil Fish as in his opinion a game's development or who develops it shouldn't matter at all and games should be a simple business transaction. (Also for some reason he believes there were no gaming celebrities in the 80's/90's).

Which is why I don't really think he was too interested in what avellone talked about with backer interaction.

So, yeah. Not saying this isn't a viable view (Especially for proper journalism is detachment not a bad thing to have), but he definitly seems to be more self-focused.
 
Last edited:

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,044
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Really good interview.

I think partly because that guy seems to be someone that is only interested in the information rather than anything else and seemed to have not much problem changing topics

He also defends Phil Fish as in his opinion a game's development or who develops it shouldn't matter at all and games should be a simple business transaction. (Also for some reason he believes there were no gaming celebrities in the 80's/90's).

Which is why I don't really think he was too interested in what avellone talked about with backer interaction.

So, yeah. Not saying this isn't a viable view, but he's definitly self-focused.

Sup SBHGeorge :troll:
 

mikaelis

Prophet
Patron
Joined
Nov 28, 2008
Messages
1,448
Location
Land of Danes
Codex 2013 Codex 2014
Yes, it's probably the first interview in a while that I was not tempted to fast forward. No stupid generic questions, very focused. Very well done.
 

AN4RCHID

Arcane
Joined
Jan 24, 2013
Messages
4,861
Which is why I don't really think he was too interested in what avellone talked about with backer interaction.

I hate when these guys talk about backer interactions. It's the same canned PR responses every single time.

Good interview though. Bunnyhop did a good job avoiding the generic questions.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,888
Wasted 15 minutes of my time telling me this was a good interview. I don't feel like I've learned anything.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,044
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Wasted 15 minutes of my time telling me this was a good interview. I don't feel like I've learned anything.

Good != informative. :smug: But it wasn't for lack of trying - he didn't want to talk about PE's story nor about South Park.
 

AN4RCHID

Arcane
Joined
Jan 24, 2013
Messages
4,861
Wasted 15 minutes of my time telling me this was a good interview. I don't feel like I've learned anything.

Good != informative. :smug: But it wasn't for lack of trying - he didn't want to talk about PE's story nor about South Park.
I get the feeling Avellone hasn't been a major contributor on PE. Doesn't seem like there's much sense of ownership there. He answers questions as a company man rather than as an artist.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,044
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I get the feeling Avellone hasn't been a major contributor on PE. Doesn't seem like there's much sense of ownership there.

He's working on it full time, so he must be doing something.
 

AN4RCHID

Arcane
Joined
Jan 24, 2013
Messages
4,861
"Full time" while working on Torment and the Wasteland novella. At best, it's seeming like he's writing a companion, a la New Vegas. Which is great, I liked Cass a lot; just too bad he's not getting his own projects like KOTOR2 anymore.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,044
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
"Full time" while working on Torment and the Wasteland novella. At best, it's seeming like he's writing a companion, a la New Vegas. Which is great, I liked Cass a lot; just too bad he's not getting his own projects like KOTOR2 anymore.

It's more than just a companion. I think he's just good at compartmentalizing.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,825
Location
Copenhagen
Fuck I luv Super BunnyHop <3

Good interview, circumstances considered!

(his answers on KotOR 2 pretty much confirms suspisions on why that story ended up so great)
 
Last edited:

AN4RCHID

Arcane
Joined
Jan 24, 2013
Messages
4,861
He got Alpha Protocol.
Yeah, well, Alpha Protocol was great in my humble opinion.

"Full time" while working on Torment and the Wasteland novella. At best, it's seeming like he's writing a companion, a la New Vegas. Which is great, I liked Cass a lot; just too bad he's not getting his own projects like KOTOR2 anymore.

It's more than just a companion. I think he's just good at compartmentalizing.

So what is his role on PE? Eric Fenstermaker appears to be the narrative lead. What else is there for Avellone to do?
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,044
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So what is his role on PE? Eric Fenstermaker appears to be the narrative lead. What else is there for Avellone to do?

Probably something alone the lines of "Narrative Co-Lead".

The point is, it's got to be more than doing a companion, because that's what he's doing on Torment, which is a "spare time" job.
 

AN4RCHID

Arcane
Joined
Jan 24, 2013
Messages
4,861
Or Obsidian just can't pay for full time MCA right now.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom