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Tags: Limbic Entertainment; Might & Magic X: Legacy; Ubisoft
It's been quite some time since we were last asked to vote on something for Might & Magic X Legacy's open development process, but today's vote may be the most important of them all. It's about the game's difficulty level.
It's been quite some time since we were last asked to vote on something for Might & Magic X Legacy's open development process, but today's vote may be the most important of them all. It's about the game's difficulty level.
Today we'd like to know what you think about the difficulty level of the Early Access Version of MMX.
As you know, when starting a new game, you can choose between two levels of difficulty - Adventurer, which is the standard level, and Warrior, which is the difficult level. Warrior is harder because the monsters have more hitpoints, items, spells and hirelings are more costly, you find less gold, and when a piece of equipment gets damaged, the malus is worse. So how hard do you think it really is (as far as you can tell from playing Act one)?
Is the Adventurer version still too hard? Or are you playing either Adventurer or Warrior and it feels just right for you? Or have you chosen Warrior and still don't feel challenged enough? Please go to the vote page and let us know!
You know what to do, Codex.As you know, when starting a new game, you can choose between two levels of difficulty - Adventurer, which is the standard level, and Warrior, which is the difficult level. Warrior is harder because the monsters have more hitpoints, items, spells and hirelings are more costly, you find less gold, and when a piece of equipment gets damaged, the malus is worse. So how hard do you think it really is (as far as you can tell from playing Act one)?
Is the Adventurer version still too hard? Or are you playing either Adventurer or Warrior and it feels just right for you? Or have you chosen Warrior and still don't feel challenged enough? Please go to the vote page and let us know!