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Interview Josh Sawyer and Brandon Adler interviewed by Guy Cocker

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Tags: Brandon Adler; J.E. Sawyer; Obsidian Entertainment; Pillars of Eternity

As you may have heard, Josh Sawyer and Brandon Adler were recently in London to promote Pillars of Eternity. As part of that visit, they were interviewed for a podcast hosted by a chap by the name of Guy Cocker. It's an odd interview, in that only about 11 minutes of it (from around 24:25 to 35:10) are actually about Pillars of Eternity and Obsidian, the rest being dedicated to random quizzing about current events in the gaming industry.

Those 11 minutes do confirm that, as we suspected, the version of Pillars that will be playable at next month's Gamescom is identical to the beta that will be released to eligible backers shortly afterwards. The beta will apparently not be available for purchase after its release, ruling out any form of Early Access release for the game even outside of Steam. Josh also mentions that the game will come with a campaign almanac written from the perspective of an in-game secret society called "The Hand Occult".

As for the non-Obsidian part of the interview, you might be interested to know that Josh is currently playing Ubisoft's Child of Light, and that he also wants to play Divinity: Original Sin but hasn't found the time yet. From the games he saw at E3 earlier this year, he's most anticipating Witcher 3 and also Turtle Rock Studios' Evolve.
 

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As you may have heard, Josh Sawyer and Brandon Adler were recently in London to promote Pillars of Eternity.
That explains this

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I was once given a choice between two doctors: Dr. Chop and Dr. Coffin.

Neither name was less fortunate than Guy Cocker.
 

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You guys are just a bunch of Alter Cockers.

Updated OP with some important information I forget to mention.
 

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I'm actually pretty happy that they are not going to release early access. We'll be able to compare how well do both approaches fare: either cash in early a'la W2 or sustain the vail of secrecy a'la PoE. W2 apparently raked in only 50k-ish units sold in early access but definitely made many people wary. PoE is heralded by Roguey to sell .5M at the release. Will the lack of EA contribute here?
 

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'm actually pretty happy that they are not going to release early access. We'll be able to compare how well do both approaches fare: either cash in early a'la W2 or sustain the vail of secrecy a'la PoE. W2 apparently raked in only 50k-ish units sold in early access but definitely made many people wary. PoE is heralded by Roguey to sell .5M at the release. Will the lack of EA contribute here?

You're forgetting another game that was also in Early Access, and had even less secrecy/more updates than WL2 to boot
 

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Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
But the other game has been critically acclaimed by one highly prestigious magazine :smug:.
 

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