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- Jan 28, 2011
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Tags: Chris Siegel; Gregory Wilson; OtherSide Entertainment; Paul Neurath; Underworld Ascendant
In the last Underworld Ascendant Kickstarter update for this week, Paul Neurath proudly announces that the game has been greenlit for Steam release after only a week, and also that the Kickstarter campaign now has over 9,000 backers. The update's main course is a video formally introducing senior producer Chris Siegel and also "jack of all trades" Steve Pearsall. What it doesn't mention, however, is Twitch personality Arvan Eleron's excellent interview with Paul from last night, which is what I'm going to post here:
The interview is around one hour long, with about forty minutes of questions from Arvan and another twenty with questions from viewers. After the initial introduction of the game's basic design principles, things get pretty interesting, with questions from Arvan about the controversy surrounding the game's co-op stretch goal, about why the Kickstarter campaign isn't going as well as expected, and about OtherSide's scope management skills in face of a fairly low development budget. Definitely check it out if you have the time.
In the last Underworld Ascendant Kickstarter update for this week, Paul Neurath proudly announces that the game has been greenlit for Steam release after only a week, and also that the Kickstarter campaign now has over 9,000 backers. The update's main course is a video formally introducing senior producer Chris Siegel and also "jack of all trades" Steve Pearsall. What it doesn't mention, however, is Twitch personality Arvan Eleron's excellent interview with Paul from last night, which is what I'm going to post here:
The interview is around one hour long, with about forty minutes of questions from Arvan and another twenty with questions from viewers. After the initial introduction of the game's basic design principles, things get pretty interesting, with questions from Arvan about the controversy surrounding the game's co-op stretch goal, about why the Kickstarter campaign isn't going as well as expected, and about OtherSide's scope management skills in face of a fairly low development budget. Definitely check it out if you have the time.