Gahbreeil
Scholar
From now on there is a new type of pencil and paper game that allows for a single player experience unlike any other. You are the master of the game as well as the player as you play out the campaign pre-prepared or written on your own passing skill checks and fighting other sentient beings or characters in order to perform a heroic quest or accomplish any other ending to an adventure. As the master of the game you read the story and reach the points during the booklets which allow you to use the brand new six sided dice system to perform skill checks and fight in various situations of combat in order to achieve different outcomes in the storyline.
Perhaps you would like to prepare a story for your friends, perhaps you would like to play out your own story, both are possible in this new pencil and paper game.
2/11/2021 Ⓒ 2021 by Lonely Island Studio, all information confidential
Example of combat
The player wearing leather armour attacks with a two-handed sword a plate clad knight with a battle hammer. The player rolls 20 out of 4-22 so he manages to overpower the dodge skill of the opponent. The knight's dodge skill averages at +6 while the general hit difficulty is 8. Characters get minus points for being weak and being unable to swing a weapon profficiently. And so, 20 against 14 results in the attack hitting.
The player rolls three six sided dice and achieves a 9 out of 2, 1 and 6. This attack lands on plate armour denting it and removing points from the armour instead of the knight. Plate armour has, let's say a 100 hit points in this demo. Now, it has 91. The knight gets a chance to react and rolls his to achieve 9. With an impressive dodge of +10 the player dodges. He attacks again and scores a 19, passing yet again. 13 points of damage and the armour stands at 78 points. The knight reacts again and scores 19 and hits. 7 points of damage are dealt based on the bastard weapon. Leather armour takes 7 points of damage out of its 25 points of durability and the same amount of damage is dealt to the player based on realism of the situation as the battle hammer pierces. There are different types of damage as well yet this is more or less where it is at.
The dice rolls were simulated by myself in real time using real six sided dice.
2/11/2021 Ⓒ 2021 by Lonely Island Studio, all information confidential
Skill checks change a lot as all of you know.
Leather armour protects only from attacks by a single six sided dice. Chainmail takes up some of the damage while plate takes it all up as you've read.
Opinions?
Perhaps you would like to prepare a story for your friends, perhaps you would like to play out your own story, both are possible in this new pencil and paper game.
2/11/2021 Ⓒ 2021 by Lonely Island Studio, all information confidential
Example of combat
The player wearing leather armour attacks with a two-handed sword a plate clad knight with a battle hammer. The player rolls 20 out of 4-22 so he manages to overpower the dodge skill of the opponent. The knight's dodge skill averages at +6 while the general hit difficulty is 8. Characters get minus points for being weak and being unable to swing a weapon profficiently. And so, 20 against 14 results in the attack hitting.
The player rolls three six sided dice and achieves a 9 out of 2, 1 and 6. This attack lands on plate armour denting it and removing points from the armour instead of the knight. Plate armour has, let's say a 100 hit points in this demo. Now, it has 91. The knight gets a chance to react and rolls his to achieve 9. With an impressive dodge of +10 the player dodges. He attacks again and scores a 19, passing yet again. 13 points of damage and the armour stands at 78 points. The knight reacts again and scores 19 and hits. 7 points of damage are dealt based on the bastard weapon. Leather armour takes 7 points of damage out of its 25 points of durability and the same amount of damage is dealt to the player based on realism of the situation as the battle hammer pierces. There are different types of damage as well yet this is more or less where it is at.
The dice rolls were simulated by myself in real time using real six sided dice.
2/11/2021 Ⓒ 2021 by Lonely Island Studio, all information confidential
Skill checks change a lot as all of you know.
Leather armour protects only from attacks by a single six sided dice. Chainmail takes up some of the damage while plate takes it all up as you've read.
Opinions?