Wened
Educated
- Joined
- May 27, 2011
- Messages
- 74
I tried to beat TOEE several times in the past but alvays failed due to bugs.
Now ill try again using CO8 New content and Temple+ but i have some questions first:
1. If im only taking one arcane spellcaster (non specialized wizard) what spell focus feat should i take. In the past i always took evocation (For aoe dammage) but maybe other options are better.
Also are any metamagic feats worth taking?
2. Are clerics better as melee (Power attack + cleave) or as casters (spell feats)
I made a Pelorite cleric (Sun and str domains) for melee and destroing unded.
3. Is sneak attack viable in later levels (Both endgame and added Co8 content).
And if so what is most fun option: Halfling slinger (rapid schoot), Dual wielding rogue or some multiclass barb/warrior?
So far im planning a Halfling Warrior4 RogueX focused on slings
4. As i remember opening locks and disabling devices was preety useless in most of vanila TOEE. Is it any different in CO8 content? Would be a bummer if i decide to go without a rogue just to discover that Verbonc is full of chests and traps
5. Are monks viable lategame? For my warriors i can eventually craft op weapons and armours. Can monk be usefull compared to fully geared warrior?
6. If i decide to take 2 Wizzards i could specialise them differently. What school specialization and spell focus would be optimal for them both?
Now ill try again using CO8 New content and Temple+ but i have some questions first:
1. If im only taking one arcane spellcaster (non specialized wizard) what spell focus feat should i take. In the past i always took evocation (For aoe dammage) but maybe other options are better.
Also are any metamagic feats worth taking?
2. Are clerics better as melee (Power attack + cleave) or as casters (spell feats)
I made a Pelorite cleric (Sun and str domains) for melee and destroing unded.
3. Is sneak attack viable in later levels (Both endgame and added Co8 content).
And if so what is most fun option: Halfling slinger (rapid schoot), Dual wielding rogue or some multiclass barb/warrior?
So far im planning a Halfling Warrior4 RogueX focused on slings
4. As i remember opening locks and disabling devices was preety useless in most of vanila TOEE. Is it any different in CO8 content? Would be a bummer if i decide to go without a rogue just to discover that Verbonc is full of chests and traps
5. Are monks viable lategame? For my warriors i can eventually craft op weapons and armours. Can monk be usefull compared to fully geared warrior?
6. If i decide to take 2 Wizzards i could specialise them differently. What school specialization and spell focus would be optimal for them both?