Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

AIR HAULER 2 is ready for X-PLANE 11 Bitches

Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
Joined
Apr 21, 2006
Messages
27,571
Location
Tampon Bay
I have seen this but it's too expensive.

Also I have so much time invested in FSE that I will not start over. At least not with X-Plane. Maybe with FS2020 though.

Just in case, a question though. Considering I want to fly a Boeing 737-200 or Saab 340B how are those supported in Airhauler?
 

Quilty

Magister
Joined
Apr 11, 2008
Messages
2,377
I'd like to try this, but the Paint-level graphics of that office view strike me as less than professional and an unreasonably high price is discouraging as well. X-Plane 11 itself is like, what, $60? And they're asking 40 Euros for this?

I've been using FSEconomy, and while very dated and clunky, it's functional enough.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom