Suchy
Arcane
How are the civilians? Are the any kinds of rpg elements? Is the player able to change his abilities?
There is something really new: with only a few code it is possible to activate the civilian- and wildlife. After that you can find people in villages of Chernaurus, which flew of conflict zones or they do have a daily cycle. They drive, talk to each other or go into their houses at evening.
There is no possibilities to change your abilities. If you collect every Mission the campaign, the “story time” will be something around 2 weeks. So it would not fit to the story if your characters got more muscles etc…But they have different “load outs” for their specific jobs.
How ist he new dialogue system?
With this new feature you are able to get informationes by civilians where the enemy is supposed to be. It will be a kind of answer system you know from adventures.
The dynamic campaign
With the above mentioned communications menu you can also warn people. It is to you if you are strict to the plan and attack the tank in the village, where civilians are. But you can also warn the civilians or abort the mission. Marek told me, that your decision really makes a different ending to the further campaign. As you already know it: Every decision retight its consequences.
Looks like Armed Assault 2 will feature more interesting RPG elements than most of the next-gen "real" RPGs...
http://forum.armedassault.info/index.php?showtopic=2486