Shagnak
Shagadelic
<strong>[ Game -> Patch ]</strong>
<p>According to the <a href="http://www.visi.com/%7Enathan/bz2/bz2_13.html" target="_blank" title="website">website </a>of Nathan Mates (Battlezone 2 programmer) - the latest <a href="http://www.visi.com/%7Enathan/bz2_v13pb2/" target="_blank" title="beta patch">beta patch</a> for Battlezone 2 is out.</p><p>Given that patch 1.3 has been in development since September/October 2001, that makes it almost 4 and a half years in development. </p><p>Possibly snail-pace development, but keep in mind that the effort is mainly attributable to only two programmers from the original team (Ken Miller,
Nathan Mates).
Now that's what you call dedication. Or obsession. Or something.
</p><p> </p><p>The full feature list of the final 1.3 patch will include:</p><ul><li> Much greater MOD (game modification) support, allowing up to 26
total races to be active at once. </li><li> Over 50 additional Instant Action & Multiplayer maps by several
mappakers within the BZ2 community, and tweaks to some existing maps
to reduce bugs. As of 1.3PB2, there are 16 classic and additional IA
maps, 98 classic and additional MP maps installed.</li><li> Bots in DM, and some additional DM gameplay modes.</li><li> Enhancements to many parts of the game, including AI, craft
handling, etc.</li></ul><p>Check out the rest of the features and bug fixes <a href="http://www.visi.com/%7Enathan/bz2/bz2_13.html" target="_blank" title="here">here</a>.</p><p>Grab the patch from <a href="http://www.visi.com/%7Enathan/bz2_v13pb2/" target="_blank" title="here">here</a> or possibly from this <a href="http://www.bzuniverse.com/forum/index.php?board=28.0" target="_blank" title="bzuniverse forum">bzuniverse forum</a>.
</p><p> Many thanks to that sly old dog, <strong>Saint Proverbius</strong> for the heads-up.
</p>
<p>According to the <a href="http://www.visi.com/%7Enathan/bz2/bz2_13.html" target="_blank" title="website">website </a>of Nathan Mates (Battlezone 2 programmer) - the latest <a href="http://www.visi.com/%7Enathan/bz2_v13pb2/" target="_blank" title="beta patch">beta patch</a> for Battlezone 2 is out.</p><p>Given that patch 1.3 has been in development since September/October 2001, that makes it almost 4 and a half years in development. </p><p>Possibly snail-pace development, but keep in mind that the effort is mainly attributable to only two programmers from the original team (Ken Miller,
Nathan Mates).
Now that's what you call dedication. Or obsession. Or something.
</p><p> </p><p>The full feature list of the final 1.3 patch will include:</p><ul><li> Much greater MOD (game modification) support, allowing up to 26
total races to be active at once. </li><li> Over 50 additional Instant Action & Multiplayer maps by several
mappakers within the BZ2 community, and tweaks to some existing maps
to reduce bugs. As of 1.3PB2, there are 16 classic and additional IA
maps, 98 classic and additional MP maps installed.</li><li> Bots in DM, and some additional DM gameplay modes.</li><li> Enhancements to many parts of the game, including AI, craft
handling, etc.</li></ul><p>Check out the rest of the features and bug fixes <a href="http://www.visi.com/%7Enathan/bz2/bz2_13.html" target="_blank" title="here">here</a>.</p><p>Grab the patch from <a href="http://www.visi.com/%7Enathan/bz2_v13pb2/" target="_blank" title="here">here</a> or possibly from this <a href="http://www.bzuniverse.com/forum/index.php?board=28.0" target="_blank" title="bzuniverse forum">bzuniverse forum</a>.
</p><p> Many thanks to that sly old dog, <strong>Saint Proverbius</strong> for the heads-up.
</p>