Cryomancer
Arcane
Yes, another thread to sperg about a particular type of magic. This time, with shadow magic or nethermancy. I know that IRL, darkness is merely the lack of light. But in fantasy, is the opposite force to the light. Just like cold IRL is just the lack of heat, but in video games, is a force. That said, some games with good dark/shadow magic in RPG's :
The first and second dots of the discipline only offers stealth bonuses. The 3rd dot allows the caster to summon a tentacle of pure shadow(In P&P, it has the same STR of the wielder Dots in the discipline), the 4th dot to summon an armor of pure darkness with tentacles that strike the enemy at CQB and the 5th dot allows the caster to become shadow and soak almost everything, except fire and sunlight and move very fast.
That said, Affliction warlock countrary to destruction ones which focus on hellfire magic, focus on dark spells, mostly DoT(Damage over time) and shadow bolt, a Dark Bolt of entropic energy, in vanilla wow, at mid levels, a lv 34 warlock can start the fight and have 3 powerful insta cast spells. Curse of Agony dealing about 350 damage + Corruption dealing about 325 damage and Siphon life which not only deals 150 damage but also heals the caster in 150 points, the unique downside is that few fights last this long to use all damage from DoTs but Warlocks also can sacrifice his own blood to heal his demons among other things.
In WotLK, they can send a ghost to haunt and steal enemy lifeforce and can cast even more powerful DoTs like unstable affliction.
My affliction WLK. I personally consider WoW Warlock a much better class over 5E Warlock.
- Baldur's Gate 1/2(EE) + Shadow magic mod
- VtMB + Antitribu mod
The first and second dots of the discipline only offers stealth bonuses. The 3rd dot allows the caster to summon a tentacle of pure shadow(In P&P, it has the same STR of the wielder Dots in the discipline), the 4th dot to summon an armor of pure darkness with tentacles that strike the enemy at CQB and the 5th dot allows the caster to become shadow and soak almost everything, except fire and sunlight and move very fast.
- Dark Souls (mainly 2)
- WoW (till WotLK) Affliction Warlock
That said, Affliction warlock countrary to destruction ones which focus on hellfire magic, focus on dark spells, mostly DoT(Damage over time) and shadow bolt, a Dark Bolt of entropic energy, in vanilla wow, at mid levels, a lv 34 warlock can start the fight and have 3 powerful insta cast spells. Curse of Agony dealing about 350 damage + Corruption dealing about 325 damage and Siphon life which not only deals 150 damage but also heals the caster in 150 points, the unique downside is that few fights last this long to use all damage from DoTs but Warlocks also can sacrifice his own blood to heal his demons among other things.
In WotLK, they can send a ghost to haunt and steal enemy lifeforce and can cast even more powerful DoTs like unstable affliction.
My affliction WLK. I personally consider WoW Warlock a much better class over 5E Warlock.
- DDO - PALE MASTER WIZARD
- Lv 1 - You fell worthless, is best to use the Archmage SLA evocation
- Lv 3 - Necrotic bolt - A amazing and cheap offensive SLA. SLA can be maximized and empowered for free
- Lv 7 - You start to get cool stuff like negative energy burst and death aura to have a bit of AoE damage and self heal at the same time
- Lv 11 - You start to get cool offensive stuff like necrotic ray which dishes a lot of damage and inflict a negative level if the enemy fail his fort save
- Lv 12 - Necrotic Blast. A AoE version of Necrotic Bolt.
- Lv 13 - Finger of death. OHK.
- Lv 17 - Spells like wail of the banshee, rend the soul and meteor swarm for enemies immune to negative energy.
- Lv 20 - Greater death aura.
- Lv 21+ - The new magus of the eclipse tree is incredible and offers a lot of epic stuff, like stop time + has powerful cold SLA. You need a secondary element against constructs