Chris Koźmik
Silver Lemur Games
- Joined
- Nov 26, 2012
- Messages
- 416
People were asking me to introduce ranged combat in Legends of Amberland. They say it was done in M&M 3-5 so it's doable.
But, M&M 3-5 has a dark secret... monsters do not shoot at you if you do not see them (so the viable tactic is to turn around and move backwards approaching a ranged enemy, this allows you to ignore the enemy attacks). That's the trick that allowed them to implement such ranged combat system, without overburdening the UI (who shot at you at which direction, you ALWAYS see the enemy that targets you).
It was viable in the past, before the internet, but if I would try to do something like that nowadays, such exploit would be widely known and I would simply get bug reports about it...
Ideas how to approach this problem?
But, M&M 3-5 has a dark secret... monsters do not shoot at you if you do not see them (so the viable tactic is to turn around and move backwards approaching a ranged enemy, this allows you to ignore the enemy attacks). That's the trick that allowed them to implement such ranged combat system, without overburdening the UI (who shot at you at which direction, you ALWAYS see the enemy that targets you).
It was viable in the past, before the internet, but if I would try to do something like that nowadays, such exploit would be widely known and I would simply get bug reports about it...
Ideas how to approach this problem?