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Vapourware Diviner - Turn-Based First Person Dark Fantasy Dungeon Crawler

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
3,137






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Enter a dark and vague world, with danger lurking behind every corner and horrific foes withering under the scorched Sun. You play as a Tethered, one of many born from clay and dirt with a weapon bound to your soul, and you must adapt, salvage and strengthen your destructive powers to slay all that stands in your way. With strategic turn based combat and a free roam dungeon crawl experience, every decision you make will pave the path forward.

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  • Strategic and deep turn based grid based combat
  • Powerful builds and gear combinations using Binds to augment your Weapons on a turn by turn basis
  • Full 3D movement, capturing the feel and depth of old school dungeon crawlers with the modern convenience of controls in games today
  • A cruel but beautiful world with environmental story telling

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In Diviner, you are only as strong as your understanding of your tools. Wield powerful Tethers, ranging from flintlock pistols to greatswords, and imbue them with ancient magic and techniques. Use Binds to enhance your weapons and switch weapons during combat to gain the advantage over your enemies. Rebuild and prolong the life of your weapons with the scraps of your defeated foe’s tethers, or upgrade your weapons to take on even deadlier adversaries.
 
Last edited by a moderator:

Vulpes

Scholar
Joined
Oct 12, 2018
Messages
424
Location
Fourth Rome
They should stick to one perspective. Seeing the camera constantly switch between first and third person is headache inducing. It also doesn't help that the third person camera is utter shit and is almost as stiff as the combat animations.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,011
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
RIP:



This is a development log for a game project I have spent the last year and half on. In this video I'll be sharing what I wanted to achieve with this game, the good and the bad, and why I ultimately won't be continuing development.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
634
I think they should absolutely improve combat-related animations.
 

duskvile

Fabulous Optimist
Joined
Jun 3, 2023
Messages
330
Game looks really good with solid presentation. If publishers turned it down, then state of games industry is quite competitive and publishers play on the safe card.
 

GaelicVigil

Liturgist
Joined
Nov 13, 2013
Messages
462
Modern game engines have ruined RPGs. Every 22 year old autistic nerd who watches a "Unity for beginners" video gets to throw up an early access tech demo on Steam for $9.99 and have his own little cult of sycophants to advertise for him.

Make it stop.
 

Eisen

Learned
Joined
Apr 21, 2020
Messages
753
Modern game engines have ruined RPGs. Every 22 year old autistic nerd who watches a "Unity for beginners" video gets to throw up an early access tech demo on Steam for $9.99 and have his own little cult of sycophants to advertise for him.

Make it stop.
You should do it too
 

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