Lemming42
Arcane
I've just finished my first proper full playthrough of Battlespire. I've tried to play it many times before and often made it pretty far in, but always eventually bounced off the jankiness. I've finally gotten through it and it's fantastic! When you get over the clunkiness, the dungeons are varied and full of stuff to explore, the dialogue is superb, and the plot is a perfect mix of surrealism, comedy, and dark fantasy. My favourite level was the one that takes place on a High Rock island that's been thrown into space, and on which there's an island-wide manhunt with you as the prey, which culminates with you turning the hunt against your pursuers. You can even be a complete dickhead and ring the victory bell that they intended to ring to signal your death.
It's made me want to replay Redguard too, which has a similar tone, and that got me thinking about making a thread for anyone who loves this era of The Elder Scrolls as much as I do. This isn't a thread to complain about the later games and bemoan the fate of the series or w/e, I like Morrowind and Skyrim and I think Oblivion is the funniest thing ever made, but for me there's something really special about that early run of pre-MW games - Arena, Daggerfall, Battlespire and Redguard. The setting is far more surreal and has a much better sense of humour, especially in Redguard and Battlespire, and it all has a feeling of eerie weirdness in a way that the later games lack, especially when the setting turns into Shit Middle Earth in Oblivion and Fantasy Vikings in Skyrim.
I think the concept of smaller, more focused games (like Battlespire) or action-adventure games (like Redguard) in the Elder Scrolls setting is a great idea. I wonder why Bethesda don't seize that chance now, instead of constantly pissing about teasing TESVI and not working on it.
Here's a primer for anyone who wants to play or revisit these games:
It's made me want to replay Redguard too, which has a similar tone, and that got me thinking about making a thread for anyone who loves this era of The Elder Scrolls as much as I do. This isn't a thread to complain about the later games and bemoan the fate of the series or w/e, I like Morrowind and Skyrim and I think Oblivion is the funniest thing ever made, but for me there's something really special about that early run of pre-MW games - Arena, Daggerfall, Battlespire and Redguard. The setting is far more surreal and has a much better sense of humour, especially in Redguard and Battlespire, and it all has a feeling of eerie weirdness in a way that the later games lack, especially when the setting turns into Shit Middle Earth in Oblivion and Fantasy Vikings in Skyrim.
I think the concept of smaller, more focused games (like Battlespire) or action-adventure games (like Redguard) in the Elder Scrolls setting is a great idea. I wonder why Bethesda don't seize that chance now, instead of constantly pissing about teasing TESVI and not working on it.
Here's a primer for anyone who wants to play or revisit these games:
There's also shit like Shadowkey that nobody's ever played. Is Shadowkey good? I bet it's good.ARENA - Do you have what it takes to stop a drag queen from taking over the world? Your only ally is a ghost who's fading by the minute and consumes some of her waning power just to communicate with you, and if either one of you die, it's all over. Have fun!
DAGGERFALL - In the aftermath of a grim regional war, you're sent to investigate the mysterious death of a former king (who is now a wraith who won't stop killing random people in the street at night) and recover a letter sent by the Emperor that went missing. On this journey, you'll get verbally abused by the ruling class, get used as a pawn in pretty much everyone's political machinations, meet Sexy Babes, meet Hot Hunks, probably drown a couple of times, and eventually find yourself alone in the cold depths of outer space. You also get shot out of a giant crossbow.
BATTLESPIRE - Oh no!! The Battlespire, a training ground for mages, has been taken over by Mehrunes Dagon and is flying off into space! You're trapped aboard and will have to Die Hard your way through various floors as well as numerous Daedric planes on your quest to save your captured friend and make it home. On the way, you get to speak to every enemy you encounter and usually hit them with some incredibly 1990s insults.
REDGUARD - Set in the past during the time of Tiber Septim, you play as a Redguard crook who winds up taking a stand against the fascist Imperials, mostly because your sister's already leading the charge and you just kind of tend to go along with things. To rid Stros M'Kai of the Imperials, you have to meet a Sload necromancer, get transformed into a goblin, stab Tiber Septim's pet dragon in the eye, mend your shattered relationship with your sister (whose soul has been torn from her body), and meet Clavicus Vile's dog who keeps shape-shifting into a distorted version of your own face. You also kill Jeff Baker about 150 times.