Grandpa Gamer
Scholar
- Joined
- Oct 27, 2006
- Messages
- 190
Yes. I bought it and played it. Knowing it would be bad. The sucker I am.
First: I do think the premise is perfect. Nothing beats an invasion from hell as an excuse for slaying hordes of enemies. It's such a great concept, and yet the game fails to take advantage of it.
Take the weapon drops for instance: When you kill the foul demons of hell, they drop fancy weapons and stuff. Why? (They don't seem to use the weapons themselves.) Is it just because it's a computer game? A cliché not in need of any explanation? Come on! Let me propose this: The demons of hell hunger for death and destruction. Their goal is the opposite of life and creation. They don't care if it's their own death and destruction. So, they provide humans with fancy new means of said death and destruction. Voila! A reasonable way to explain the abundance of fancy weapons in the game.
But wait! There is more! If the weapons you use, and your use of them, are part of some evil scheme, should you not be wary of those weapon drops? Could there not be two human factions - one faction that fights evil with evil (conjuring up demons to fight demons is an option in the game) and another faction that shuns anything from the demon realm, only using human weapons? Suddenly we have to make important choices, not just look at the numbers and go with wahtever dishes out the most damage. Instant depth to the setting and enormous potential for story developmnet and role play.
It didn´t take me long to come up with this. And in my (not so humble) opinion, it's much better than anything the game has to offer. Did they have any writer on the staff at all?
First: I do think the premise is perfect. Nothing beats an invasion from hell as an excuse for slaying hordes of enemies. It's such a great concept, and yet the game fails to take advantage of it.
Take the weapon drops for instance: When you kill the foul demons of hell, they drop fancy weapons and stuff. Why? (They don't seem to use the weapons themselves.) Is it just because it's a computer game? A cliché not in need of any explanation? Come on! Let me propose this: The demons of hell hunger for death and destruction. Their goal is the opposite of life and creation. They don't care if it's their own death and destruction. So, they provide humans with fancy new means of said death and destruction. Voila! A reasonable way to explain the abundance of fancy weapons in the game.
But wait! There is more! If the weapons you use, and your use of them, are part of some evil scheme, should you not be wary of those weapon drops? Could there not be two human factions - one faction that fights evil with evil (conjuring up demons to fight demons is an option in the game) and another faction that shuns anything from the demon realm, only using human weapons? Suddenly we have to make important choices, not just look at the numbers and go with wahtever dishes out the most damage. Instant depth to the setting and enormous potential for story developmnet and role play.
It didn´t take me long to come up with this. And in my (not so humble) opinion, it's much better than anything the game has to offer. Did they have any writer on the staff at all?