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Game News Eschalon: Book I screens and update

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Tags: Eschalon: Book I

Thomas Riegsecker of <a href=http://basiliskgames.com/>Basilisk Games</a> has informed me that Eschalon: Book I site has been updated:
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<blockquote> Brand new screenshots for Eschalon: Book I have just been posted! These screenshots have completely replaced the previous ones because so much has changed that the old screenshots were simply not an accurate representation of the game anymore. Please note that even these new screenshots might evolve a bit more before release (hey, what can we say...we're perfectionists). Some of the information about the game has been updated as well.
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The State of the Game and The Release Date: We get tons of email asking "how's the game coming?" and "when are you releasing it?". Here's what we can tell you: Book I is progressing very, very nicely. The "To Do" list gets smaller on a daily basis...well, on some days the list actually gets longer, but that's what making a game is all about. Overall though, we are extremely excited with how the game looks and plays at this point.
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Unfortunately, we still have a considerable number of things to do, including testing and play balancing, before we can call the game finished. There's also all the great suggestions that you hardcore RPG fans have been sending in to us...we really do consider all your ideas and try to implement any that will help bring Eschalon closer to feeling like a classic CRPG.
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So what does all this mean? Well, after a lengthy review of the state of the game, we've determined that despite our best efforts we are not going to be able to meet our previously posted "summer" release date. It is also impossible to accurately determine when we will be finished with it, so we have decided not to toss out another release date until we know we can adhere to it. Don't panic! This is not some major delay for the game; simply put, we are not going to be done with it when we thought we would and we need a little more time. We promise to keep everyone informed on the game's development so that you'll know the release date as soon as we know the release date. The best way to stay in the loop is to check in with us regularly.
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What's to come: We're thinking about putting together a FAQ, so if you have any questions about the game, our studio, or indie game development in general, send 'em in! Also, you can expect more screenshots to be posted throughout the summer. The next round of screenies will show off some more of the interface such as the NPC dialog window, the alchemy mixer window, etc. </blockquote><a href=http://basiliskgames.com/games.htm>Click here</a> to see the new screens</a>
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black francis

Novice
Joined
Feb 5, 2006
Messages
30
man, this game looks like it's gonna rock. I really like the graphics too. clean and stylish.
 

FrancoTAU

Cipher
Joined
Oct 21, 2005
Messages
2,507
Location
Brooklyn, NY
Yeah, i'm hoping AoD, Eschalon and Ashes turn out to be pretty good and profitable. Vogel is the only sucessful indy RPG guy at this point and I'm a bit burned out on his engine.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
I hope the Prelude guys are working on something too. That's the only logical explanation of the recent activities.
 

Naked_Lunch

Erudite
Joined
Jan 29, 2005
Messages
5,360
Location
Norway, 1967
Vault Dweller said:
I hope the Prelude guys are working on something too. That's the only logical explanation of the recent activities.
Just working on getting the new version of PtD stable, I think. Perhaps once Ceasar IV is out, they'll pick up the pace and work on something new like an expansion.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Naked_Lunch said:
Vault Dweller said:
I hope the Prelude guys are working on something too. That's the only logical explanation of the recent activities.
Just working on getting the new version of PtD stable, I think.
Why now? After all these years? Anyway, I'm doing an interview with them, it should be interesting.

Perhaps once Ceasar IV is out, they'll pick up the pace and work on something new like an expansion.
Well, we all agree that these fuckers should definitely make another RPG, and the sooner the better.
 

Jora

Arcane
Joined
Mar 14, 2003
Messages
1,115
Location
Finland
Didn't someone from Zero-Sum say that the fate of their future RPG projects depends on how the freeware version of PtD is received?
 

Frau Bishop

Erudite
Joined
Aug 16, 2005
Messages
2,147
Location
Mitten im Vaterland
Sweet looking screenshots.. and a nice agenda!
Our mission is to produce compelling old-school
computer role-playing games for gamers who still remember
what great computer RPGs used to be about...

Single player. Turn based. Stat heavy. Story driven.

Ever played the Ultima series? Might & Magic? Wizardry? Fallout?
If so, you get the idea of the types of games we're working on.

:D
 

deus

Liturgist
Joined
Jan 28, 2004
Messages
143
I was really hoping that the <trait><class> stuff would be based on actions, but it's sadly not the case.
 

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