kingcomrade said:Can any of you beat the scenario that comes with the game? Not either of the campaign missions, but there's a custom scenario (skenario for our British readers) and I can't beat it.
kingcomrade said:I'd had it for a couple days now, and I asked a question on the Tcancer forums that nobody answered.
Can any of you beat the scenario that comes with the game? Not either of the campaign missions, but there's a custom scenario (skenario for our British readers) and I can't beat it.
Save up to buy the City Hall pretty much at once. It gives you an additional 2000 per day income. Also make sure you capture mines and pick up resources. Don't be too eager in all battles. If a creature can't immediately reach your troops, hold them back and fire with the ranged units while they struggle to get to you.Astromarine said:um, since I'm pretty much a noob to the series, can anyone give me a couple pointers on how the gameplay usually flows? I've tried the haven campaign mission several times, but I always end up losing. I can rescue the second hero and take the town, but usually suffer from a huge lack of funds with which to raise my army in any significant way, so I usually lose more ad more from my original army until I end up losing a battle and therefore the game.
kingcomrade said:Just maximize your income (get the Town hall upgrades and capture stuff) and remember that your unit supply replenishes at the beginning of each week. I've figured that three heroes is about what you need, and you start with two. I keep the one with the growth bonuses in the city as a defense, and have them just buy troops and such, while the other two heroes go out and about capturing things and getting experience. Also, save your money as much as possible. Don't buy new troops until there's an enemy heading to your gates or you are restocking one of your adventuring heroes. If you run into troops outside and you have enough money to buy them, you can. I had 30k gold at one point and attacked a mine garrisonned by 130 footmen, and they let me buy them. 30k gold, 130 footmen.
I'm finding that the higher level units die way too quickly, even though they have a powerful attack. They just cost too much for what they're worth.
@Lurkar-
Raise dead? I didn't see that spell anywhere. What type of magic specialization do you need?
kingcomrade said:I'm finding that the higher level units die way too quickly, even though they have a powerful attack. They just cost too much for what they're worth.
(c)readme.txt4. Controls and Hotkeys
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COMBAT
wait 'W'
...? If your people aren't hurt, there's not a lot to do, is there?RK47 said:yeah i kinda surprised they put it on W...but i still get pissed when my First Aid tent can't do a shit at start of the round. Kinda beats the purpose don't u think?
What are you guys playing? The enemy uses spells on me all the time. I still haven't been able to win that battle.I panicked when I first entered battle at how outnumbered I was, but soon found it to be excruciatingly easy.
Yeah, a lot of times the computer wins just by managing resources better or having them more already available so it gets more troops and beats you with numbers instead of tactics. In HoMM5 i noticed the enemy heroes and troops tend to use their abilities well enough if they had them in the first place. Haven't upped the difficulty slider yet tho.metallix said:Like, in Starcraft, insane AI is just your oridnary "normal" AI with one little catch - he's got double resource income.
Kinda gets the job done, in the end, but is it really fun to play against such a "spoiled" AI?