Andhaira
Arcane
- Joined
- Nov 25, 2007
- Messages
- 1,869,094
Currently, the best purely exploration based rpg is morrowind. Sure there areother such as Ultima 7, BG1, Eschalon, Star Trail, etc and they are very good, but morrowind is so far the only game that is basically without much ofa plot. You can just ignore the plot and play the game as long as you want.
However, the world does not feeel alive. It is static. Nothing really changes no matter what you do.
So I was thinkging, how to make an eploration based, stat heavy turnbased crpg where the world reacts to your actions yet there is no overarching plot, save the little stories you make for yourself. Basically a huge world where there are many, many mini plot triggers but you have to activate them yourself. There are no real 'quests' Sure in your wandering ppl may ask you favors, but rewards will not be xp based, but tangible things you can use in-game to ffect the game world (respect, prestige, notoriety, political power, money, etc)
So you travel from one place to another, exploring, maybe settling down in a small village for a while and running an inn or a blacksmits shop, or training the village militia. You do what you want and the world reacts. There is no real ending to the game. Its indefinite.
Is such a game possible today?
However, the world does not feeel alive. It is static. Nothing really changes no matter what you do.
So I was thinkging, how to make an eploration based, stat heavy turnbased crpg where the world reacts to your actions yet there is no overarching plot, save the little stories you make for yourself. Basically a huge world where there are many, many mini plot triggers but you have to activate them yourself. There are no real 'quests' Sure in your wandering ppl may ask you favors, but rewards will not be xp based, but tangible things you can use in-game to ffect the game world (respect, prestige, notoriety, political power, money, etc)
So you travel from one place to another, exploring, maybe settling down in a small village for a while and running an inn or a blacksmits shop, or training the village militia. You do what you want and the world reacts. There is no real ending to the game. Its indefinite.
Is such a game possible today?