Safav Hamon
Self-Ejected
- Joined
- May 15, 2018
- Messages
- 2,141
Best CRPG I played this year: Expedition Vikings
Expedition: Vikings is so underrated! It's everything the codex claims to love in an RPG, but also with very good presentation and polish. I'd even say it's the best CRPG I've played during the entire renaissance.
Game of the year: Pillars of Eternity II: Deadfire
Pillars of Eternity II: Deadfire is flawed, but it's an amazing exploration fag game. It does many other things right as well, such as giving you deep character creation, a lore rich Polynesian and Caribbean inspired setting, and a layered faction/reputation system like in New Vegas.
Obsidian did a stellar job listening to player feedback and improving the game post-launch. I'm glad it's finally getting the 95% overwhelmingly positive reviews it deserves.
Disappointments: Kingmaker, Bards Tale IV, Insomnia: The Ark, Underworld Ascendant
I was a backer of Kingmaker and initially gave it a positive review, but I dropped it before the third chapter. It's sluggish, buggy, and has shit RTwP combat. It's 68% mixed score is generous for the state it was released in.
Bards Tale IV is a mash up of a casual dungeon crawler, a casual puzzle game, and a casual adventure game. If you're looking for a casual experience then it's not awful, but I was looking for something more involved.
Insomnia: The Ark has the workings of a very good AA game, but allegedly the original developers quit and it was finished by a skeleton crew. As of now the game is pretty unplayable, and the chances it will be polished are not looking good.
The less said about Underworld: Ascendant the better. On the bright side, I earned quite a lot of money reselling key.
My overall rating: 1/5.
Four out of the five major CRPGs this year were disappointments, and not even a single turn-based isometric. I thought 2016 and 2017 were bad years for CRPG fans, but 2018 takes the prize.
Expedition: Vikings is so underrated! It's everything the codex claims to love in an RPG, but also with very good presentation and polish. I'd even say it's the best CRPG I've played during the entire renaissance.
Game of the year: Pillars of Eternity II: Deadfire
Pillars of Eternity II: Deadfire is flawed, but it's an amazing exploration fag game. It does many other things right as well, such as giving you deep character creation, a lore rich Polynesian and Caribbean inspired setting, and a layered faction/reputation system like in New Vegas.
Obsidian did a stellar job listening to player feedback and improving the game post-launch. I'm glad it's finally getting the 95% overwhelmingly positive reviews it deserves.
Disappointments: Kingmaker, Bards Tale IV, Insomnia: The Ark, Underworld Ascendant
I was a backer of Kingmaker and initially gave it a positive review, but I dropped it before the third chapter. It's sluggish, buggy, and has shit RTwP combat. It's 68% mixed score is generous for the state it was released in.
Bards Tale IV is a mash up of a casual dungeon crawler, a casual puzzle game, and a casual adventure game. If you're looking for a casual experience then it's not awful, but I was looking for something more involved.
Insomnia: The Ark has the workings of a very good AA game, but allegedly the original developers quit and it was finished by a skeleton crew. As of now the game is pretty unplayable, and the chances it will be polished are not looking good.
The less said about Underworld: Ascendant the better. On the bright side, I earned quite a lot of money reselling key.
My overall rating: 1/5.
Four out of the five major CRPGs this year were disappointments, and not even a single turn-based isometric. I thought 2016 and 2017 were bad years for CRPG fans, but 2018 takes the prize.
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