Jenkem
その目、だれの目?
and all I can say is WOW.. the writing is great, the way the story unfolds throughout the course of the game, a lot of seemingly optional? (I learned a lot by talking to people and putting pieces together myself) It's just wonderfully well written in that way, and everything ties into the main plot as well. Beamdog should be commended, as this level of artistic tapestry is just completely fantastic, they sure are a pretty talented bunch of writers. I look forward to their future output if this is anything to judge them by!!
seriously though while the combat was trash aside from maybe two encounters (which were still easy but not trash tier) everything else was pretty good.. I never had a chance to play it when it released because I was a moron and dismissed it, but have been wanting to pllay for a while and so I did just that. I half expected it to be good, but not the greatest thing ever like people say, figured it was nostalgia talking.. but it's not nostalgia, this game is just that good. and not just 'good' like other crpgs where I will enjoy the moment, PST sticks around and has some instantly classic lines.
I also love how things just unfold naturally, the game doesnt need to tell you where to go, you learn by absorbing the world and what people tell you, lilke it should be.
what was it like the first time you played PST??
I also love how things just unfold naturally, the game doesnt need to tell you where to go, you learn by absorbing the world and what people tell you, lilke it should be.
what was it like the first time you played PST??