AzraelCC
Scholar
- Joined
- Jan 2, 2008
- Messages
- 309
With the 4th Edition to be released, I wonder what will become the fate of the 3.5-spawned setting of Eberron. It's what my gaming group currently uses, and we have a lot of fun with this particular campaign world. Given that a lot of the mechanics are overhauled--fighters don't just attack, they have powers now--I find it really difficult to see how the conversion might work; at least, in the same vein as that of AD&D to 3rd Edition. This goes for other settings (Planescape, Dark Sun, etc) that were "supposed" to be officially converted by WotC
Also, I know that licensing is a bitch, but I'd really like to see a cRPG (even with a NWN2 engine) set in Eberron. I mean, c'mon, it has a compelling world where magic is an alternate history replacement for technology, it has a nation that actually has undead walking your average street AND they're not necessarily evil, it has battle-loving, dead worshiping elves, halfling barbarians riding dinosaurs and Mafia gnomes! What' not to like?
The only games that used Eberron as a world were the D&D MMORPG (Which doesn't capture the feel of the world) and Dragonshards, an epic fail RTS.
Also, I know that licensing is a bitch, but I'd really like to see a cRPG (even with a NWN2 engine) set in Eberron. I mean, c'mon, it has a compelling world where magic is an alternate history replacement for technology, it has a nation that actually has undead walking your average street AND they're not necessarily evil, it has battle-loving, dead worshiping elves, halfling barbarians riding dinosaurs and Mafia gnomes! What' not to like?
The only games that used Eberron as a world were the D&D MMORPG (Which doesn't capture the feel of the world) and Dragonshards, an epic fail RTS.