DarthBehemoth
Learned
Just discovered it today. Are any of you guys gonna buy it? I heard has a pretty impressive development team.
Were you living under a rock bro? M:Just discovered it today. Are any of you guys gonna buy it? I heard has a pretty impressive development team.
That's just not true. Trailers have already showed that there's plenty of depth to the combo system. Even if the AI turns out to be completely passive, even if the game completely lacks any challenge, I know I'll have at least some fun just experimenting with various attacks and finding out what combos and what doesn't. There's nothing fun about combat in BioWare games.(about the same 'quality' of DA2)
That's just not true. Trailers have already showed that there's plenty of depth to the combo system. Even if the AI turns out to be completely passive, even if the game completely lacks any challenge, I know I'll have at least some fun just experimenting with various attacks and finding out what combos and what doesn't. There's nothing fun about combat in BioWare games.
Oblivion + World of Warcraft - MMO = Kingdoms of Amalur: Reckoning
Since when da2 gameplay was anywhere close to decent?So far I haven't heard anything about the plot and characters, though the gameplay looks decent (about the same 'quality' of DA2)
Too bad it uses behind-the-ass camera. Looks especially stupid when your character tries to be stealthy. Almost as stupid as that oversized hammer.
You mean like the camera position in the Gothic series? Of all the complaints to be levied at this game camera position/angle isn't one of them. At least it isn't the standard console over the shoulder crap.
In a Role Playing Game I want to be the character...
Well, there's the difference then. I play RPGs for the core elements of the genre: C&C, mutually exclusive character builds, steady character progression, exploration, and -- in an ARPG -- challenging combat; not to e-LARP as a character.