Lagole Gon
Arcane
This thread was inspired by the upcoming Pathfinder: Wrath of the Righteous game.
I got a headache after realizing how many classes, kits, prestige classes, mythic paths and fuck knows what are in the game.
It gave me nightmares about Eldritch Scoundrel mixing with rogue, wizard and Arcane Trickster. Repeating dreams about RANGERS taking levels in HUNTER and Sacred Huntsmaster... the horror...
It's all so... unelegant.
That's why I want to do some brainstorming and talk about class mechanics.
What should one avoid when designing class system? Is there such a thing as too many classes?
What about specific classes? Do monks even belong in a generic fantasy setting? No, they don't.
(Discuss!)
I got a headache after realizing how many classes, kits, prestige classes, mythic paths and fuck knows what are in the game.
It gave me nightmares about Eldritch Scoundrel mixing with rogue, wizard and Arcane Trickster. Repeating dreams about RANGERS taking levels in HUNTER and Sacred Huntsmaster... the horror...
It's all so... unelegant.
That's why I want to do some brainstorming and talk about class mechanics.
What should one avoid when designing class system? Is there such a thing as too many classes?
What about specific classes? Do monks even belong in a generic fantasy setting? No, they don't.
(Discuss!)