Kalin
Unwanted
Let's Multiplay Alpha Centauri - Binary Dawn - Game 5
Gentlemen, ITZ has come and the end is nigh, but turn... TURN never changes. After Absinthe secured ultimate victory in our previous game it is high time for another round of prestigious SMAC PBEM. As before we are using Merc's Binary Dawn mod which we continiously reshape to better suit our monocled preferences. We have gathered our party and now have a full seven-man game with oldbonebrown and TROYTRON (no relation to Infinitron I hope!) manning up to join the KUMITE! Without further jiggabagook:
Bunker cost doubled
Marine detachment removed
Sparta has POLICE immunity
Raise/lower terrain moved to Ecological Engineering
Sea boreholes removed
Restored majority of the vanilla tech names and descriptions
Restored future societies to vanilla names
Hologram Theatre upkeep reduced from 3 to 2
Mining platforms give an extra mineral
Havoc Rocket moved down to Nonlinear Mathematics
Conventional Missile moved to Long Range Missiles
Marine detachment removed
Sparta has POLICE immunity
Raise/lower terrain moved to Ecological Engineering
Sea boreholes removed
Restored majority of the vanilla tech names and descriptions
Restored future societies to vanilla names
Hologram Theatre upkeep reduced from 3 to 2
Mining platforms give an extra mineral
Havoc Rocket moved down to Nonlinear Mathematics
Conventional Missile moved to Long Range Missiles
1. Be a bro.
2. Do not be faget.
3. Do not reload the save and move units differently.
4. Do not conduct diplomacy with players before meeting them in-game.
5. Do not use colony pods to increase a base beyond its maximum population limit.
6. Do not make social engineering changes and then change back in the same turn.
7. Do not reverse-engineer clean reactors from clean scout patrols. Haraambe!
8. Do not RETIRE default designs in the workshop as it will delete units for other players.
9. Do not Allahu Akbar units (i.e. use self-destruct to wipe out enemy units).
2. Do not be faget.
3. Do not reload the save and move units differently.
4. Do not conduct diplomacy with players before meeting them in-game.
5. Do not use colony pods to increase a base beyond its maximum population limit.
6. Do not make social engineering changes and then change back in the same turn.
7. Do not reverse-engineer clean reactors from clean scout patrols. Haraambe!
8. Do not RETIRE default designs in the workshop as it will delete units for other players.
9. Do not Allahu Akbar units (i.e. use self-destruct to wipe out enemy units).
FACTIONS AND TURN ORDER:
Peacekeeping Forces - Kalin
Morgan Industries - Grimgravy
Human Hive - Agentorange
University of Planet - Absinthe
Spartan Federation - Hellraiser
Lord's Believers - oldbonebrown
Gaia's Stepdaughters - Troytron
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