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LURKS WITHIN WALLS - Tense Survival Horror RPG With Turn-Based Combat

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
3,060
https://www.2wedges.com





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ABOUT THIS GAME​

A building under quarantine. Residents isolated. Those who failed to isolate themselves now stagger through the corridors, contaminated. But it's not just the infected residents—the darkness conceals other anomalies. It feels as if the building itself is alive.

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Key Features​

  • Survival Horror meets Modern Dungeon Crawling: Experience a unique blend of survival horror and dungeon-crawling RPG elements, where every decision could be your last.
  • Fast-Paced Turn-Based Combat: Engage in intense, tactical battles against a range of nightmarish creatures. Gather weapons and items, and confront threats that demand strategy and resource management.
  • Creatures by Trevor Henderson: Explore accursed buildings and haunted settings, encountering terrifying creatures brought to life by the distinctive style of Trevor Henderson, known for his iconic horror art such as Siren Head, Long Horse, Bridge Worm, and many others.
  • Choose your Path: Choose to play as surviving residents, armed with pipes and makeshift weapons, or police officers, striving to eliminate threats and save remaining survivors. Will you seek to escape or search for your lost loved ones?
  • Inspired by Horror Classics: Revive the atmosphere of legendary titles like Resident Evil, Parasite Eve, and Shin Megami Tensei, blending exploration with strategic combat and storytelling.
 
Last edited by a moderator:

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
3,060
Trevor Henderson’s new cursed images: creatures in LURKS WITHIN WALLS
Trevor Henderson is a renowned horror artist, best known for his viral creations like Siren Head, Long Horse, and Bridge Worm—monsters that have captivated audiences and become icons of internet horror. His career has been built on a talent for crafting surreal and grotesque creatures that blend the familiar with the nightmarish. Each of Henderson’s designs seems to emerge from the darkest corners of our subconscious, evoking primal fears.

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Also known as Slimyswampghost[www.instagram.com], Henderson first gained widespread attention through his online illustrations, which often featured cryptic captions and grainy, vintage-style photographs that made his creatures feel eerily plausible. His ability to tap into modern fears with classic horror techniques quickly established him as a leading figure in contemporary horror art.

His work has heavily inspired community-driven storytelling across various media. Fans are drawn to his unique ability to turn everyday objects and environments into harbingers of terror, making even the most mundane scenes unnervingly threatening.

Now, Henderson’s terrifying visions find a new home in LURKS WITHIN WALLS. His signature creations, with their distorted proportions and haunting presence, add an entirely new dimension of fear to the game. As players explore the dark and decaying environments, they’ll encounter Henderson’s twisted monsters—each one a test of survival and wits. With his expertise, LURKS WITHIN WALLS promises to deliver the kind of spine-chilling horror that has become Henderson’s trademark.

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Recently, we asked Trevor Henderson’s fans which creature they’d love to see brought to life in our game. After an overwhelming response, the winner was clear: the Three-armed Aberration! This grotesque creature will be lurking within the game, blending Trevor’s unsettling design with our eerie environments. Brace yourself and get ready to face its deadly presence!

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We are not stopping here, as there’s many more monsters to come. Now we ask you: which creature you would like to see in LURKS WITHIN WALLS? Let us know your favorite in the comments.

And if you are a Trevor’s art style fan, consider following and adding LURKS WITHIN WALLS to your wishlist. For more of his art, join our Discord Server and follow us on Social Media[linktr.ee].
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,403
Sounds interesting, but I wonder how marrying turn-based with horror will work out. There was one attempt (World of Horror) and it turned out to be underwhelming.
 

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