- Joined
- Jan 28, 2011
- Messages
- 99,662
Tags: Cavedog Entertainment; Elysium; Matt Barton; Neal Hallford
Today's episode of Matt Chat once again features Neal Hallford. In this episode, Neal talks about his years at Cavedog Entertainment, where he worked on the never-released "episodic fantasy adventure" Elysium. Most of the interview, however, is about his acclaimed book on CRPG design, Swords & Circuitry.
In the latter part of the interview, Neal gradually shifts to more general topics, describing his philosophy of game design, and also his view of the gaming industry today, which is that it's in terrible shape. I think we can agree with that.
Today's episode of Matt Chat once again features Neal Hallford. In this episode, Neal talks about his years at Cavedog Entertainment, where he worked on the never-released "episodic fantasy adventure" Elysium. Most of the interview, however, is about his acclaimed book on CRPG design, Swords & Circuitry.
In the latter part of the interview, Neal gradually shifts to more general topics, describing his philosophy of game design, and also his view of the gaming industry today, which is that it's in terrible shape. I think we can agree with that.