BLOODNET by micropose.
You can get it here : http://www.abandonia.com/en/games/201/BloodNet.html
Works fine with DOSBOX.
This was the first rpg that really captured me in terms of atmosphere in a setting that had nothing to do with classical fantasy.
The premise is interesting and is fairly well explored during the course of the game,
vampirism and the supernatural meets cyberpunk in a dystopian future Manhattan.
You start as a street hussler and hacker recently bitten by a vampire.
The game, while having detailed character stats ( that you have very little control of after generation) and turn based combat has a very distinct adventure game feel, overall the puzzles, dialogs,riddles and object hunting will take up most of your focus during the entire game.
What may make this game frustating for some, as well as a reload fest is the limitations in time and resources the game imposes, a blood counter and a humanity counter will keep you on a rush to visit all the different game locations as fast as you can, unlocking more and doing everything in the right order as fast as possible.
You will either love or hate this aspect, and you will probably restart the game a couple of times before finishing, but if you accept this aspect of the game it will reward you with surprisingly interesting characters,plot and interaction and a very distinct cyberpunk atmosphere.
The combat is turnbased but with a twist that was rarely used in games, you plot out the actions for all your characters first and then the next turn begins, which requires a slightly different sort of strategy.
Other than that its a pretty straightforward combat system based mostly on ranged weapons and implants, and while you will end up reloading a few times during the more tricky battles chances are you will get stuck not because of a battle but for not being able to solve a puzzle, get an item or unlock a new location.
You will rely mostly on special items and cybernetic implants to enchance your statistics, but they occasionaly increase after a battle.
The game has a cyberspace "dimension" and some puzzles are solved in cyberspace. Some quests and situations allow for different approaches with consequences later in the game but there is only one ending.
So if you are looking for a brand new oldie rpg, chances are you missed this one, if you dont mind trial and error and like vampire and cyberpunk settings you may find yourself hooked on what I consider a very unknown and underrated gem.
You can get it here : http://www.abandonia.com/en/games/201/BloodNet.html
Works fine with DOSBOX.
This was the first rpg that really captured me in terms of atmosphere in a setting that had nothing to do with classical fantasy.
The premise is interesting and is fairly well explored during the course of the game,
vampirism and the supernatural meets cyberpunk in a dystopian future Manhattan.
You start as a street hussler and hacker recently bitten by a vampire.
The game, while having detailed character stats ( that you have very little control of after generation) and turn based combat has a very distinct adventure game feel, overall the puzzles, dialogs,riddles and object hunting will take up most of your focus during the entire game.
What may make this game frustating for some, as well as a reload fest is the limitations in time and resources the game imposes, a blood counter and a humanity counter will keep you on a rush to visit all the different game locations as fast as you can, unlocking more and doing everything in the right order as fast as possible.
You will either love or hate this aspect, and you will probably restart the game a couple of times before finishing, but if you accept this aspect of the game it will reward you with surprisingly interesting characters,plot and interaction and a very distinct cyberpunk atmosphere.
The combat is turnbased but with a twist that was rarely used in games, you plot out the actions for all your characters first and then the next turn begins, which requires a slightly different sort of strategy.
Other than that its a pretty straightforward combat system based mostly on ranged weapons and implants, and while you will end up reloading a few times during the more tricky battles chances are you will get stuck not because of a battle but for not being able to solve a puzzle, get an item or unlock a new location.
You will rely mostly on special items and cybernetic implants to enchance your statistics, but they occasionaly increase after a battle.
The game has a cyberspace "dimension" and some puzzles are solved in cyberspace. Some quests and situations allow for different approaches with consequences later in the game but there is only one ending.
So if you are looking for a brand new oldie rpg, chances are you missed this one, if you dont mind trial and error and like vampire and cyberpunk settings you may find yourself hooked on what I consider a very unknown and underrated gem.