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- Jun 18, 2002
- Messages
- 28,504
Tags: Dungeon Hero
<a href="http://www.computerandvideogames.com/article.php?id=193924">Compoota and Video Games have explored the depths of Dungeon Hero</a>. Watch now as I copy-paste:
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<blockquote> Ask them to name one thing they hate about the fantasy genre as it stands, and they'll wheel out the same response with bristling enthusiasm.
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"Personally I'm a big fan of Dungeon Master on the Atari," reminisces Bradbury, "and then following on from that, Dungeon Keeper. But in my mind things have sort of stayed the same since: you go into a room and objects have been plonked in there, it's very Tolkeinesque, there's wolves in that room and a giant spider in this room and two trolls over there. We want to do a game that moves things on."
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"If you spend your skill points on a headbutt," states Bradbury with pride, "you'll be headbutting goblins in your next fight."</blockquote>
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They moved on all right. There's more talk of Goblin's getting carried away in stretcher's and mentions of lack-lustre combat. On the bright side, the game has about a year of development left to go.
<br>
<br>
Spotted @ <a href="http://www.gamebanshee.com">GameBanshee</a>
<a href="http://www.computerandvideogames.com/article.php?id=193924">Compoota and Video Games have explored the depths of Dungeon Hero</a>. Watch now as I copy-paste:
<br>
<blockquote> Ask them to name one thing they hate about the fantasy genre as it stands, and they'll wheel out the same response with bristling enthusiasm.
<br>
<br>
"Personally I'm a big fan of Dungeon Master on the Atari," reminisces Bradbury, "and then following on from that, Dungeon Keeper. But in my mind things have sort of stayed the same since: you go into a room and objects have been plonked in there, it's very Tolkeinesque, there's wolves in that room and a giant spider in this room and two trolls over there. We want to do a game that moves things on."
<br>
<br>
...
<br>
<br>
"If you spend your skill points on a headbutt," states Bradbury with pride, "you'll be headbutting goblins in your next fight."</blockquote>
<br>
They moved on all right. There's more talk of Goblin's getting carried away in stretcher's and mentions of lack-lustre combat. On the bright side, the game has about a year of development left to go.
<br>
<br>
Spotted @ <a href="http://www.gamebanshee.com">GameBanshee</a>