Oh my, replaying it, I can say it's a real blast. I forgot how goot the controls were, be it for running around, jumping, shooting or even swimming. Using a software engine allowed them to do effects the 3D cards of the time were unable to do or that were very taxing for them plus for a 1999 3D games the game isn't very blocky and uses a lot of curved surfaces.
My only real complain is that the screen size is limited to 320x200, 400x300 (the one I use) or 512x384 (that one is not supported by my monitor). There is a patch to run it to 640x480 but the HUD does not really scale and some effects are unavailable plus it seem to cause some small bugs so while I appreciate the effort I prefer to skip it.
I found a nifty little program called
Outcast Lives Forever that allows you to explore the maps in a new 3D engine. It's fun and gives an idea of the quality of the level design and the art.
So to the OP, maybe you'll decide that it isn't a game for you but your thread certainly decided me to reinstall it! I heard it was impossible to run it on anything over win98 but it runs under XP and seems bug free so far. The only thing I needed to do was to slow the CPU with CPU Grabber else it gave me an error message at the start, I also read that if the CPU is too fast you might get errors in the game but so far with my CPU slowed down it just runs fine.
In case you decide to get it, you should get
patch 3 (it contains patch 1 and 2 and is a new game installer) or the dvd patch. You can also try the
unofficial resolution patch to get it running to 640x480 but as I said it caused trouble for me (you'll need to set compatibility for the 3 executables to win98, that is oc1.exe, oc2.exe and oc3.exe in the oc folder of the game). And you'll certainly need something like CPU Grabber if you want to avoid errors.
Yeah another rant, I know, but I just rediscover that game. It's almost impossible now in 2008 to not make a comparison to Oblivion (large territory, exploration, AI minding its own business) and Outcast for the most part did things a lot better back in 1999, so much for promises from Bethesda.