nikolokolus
Arcane
- Joined
- May 8, 2013
- Messages
- 4,090
“Now Hiring” said the sign, “Looking for able-bodied, adventurous souls willing to dig in and get their hands dirty. Become an independent contractor for Torg & Sons Salvage Co. Opportunities abound! Profit sharing! Camaraderie! Excitement! Free snacks!”
You remember thinking you’d do anything to get out of that overpriced, rat-infested, tenement in Denethix. So you put your mark on that piece of paper, somebody put a shovel in your hands and you were packed tighter than sardines into a rumble wagon with a score of other hapless dupes just like you. The driver shouted something over the whining turbines about that bumpkin-filled, shit-hole Chelmsfordshire. "Electric Jesus, what a dump!"
Four hours later you all exit the cramped wagon and stretch. The driver barks at you to report for duty at the Muddy Cup with some 'arche-o-logimist' or other, called Harvinius.”This better be worth it,” you mutter to no-one in particular.
Welcome to The Land of One Thousand Towers.
A Play-by-Post, science-fantasy, gonzo, dungeoncrawl using Dungeon Crawl Classics RPG and Patrick Wetmore’s Anomalous Subsurface Environment -- Think Thundarr the Barbarian mixed with Zardoz and a dash of Jack Vance’s Dying Earth.
Bring out your level-0s and prepare to die.
You remember thinking you’d do anything to get out of that overpriced, rat-infested, tenement in Denethix. So you put your mark on that piece of paper, somebody put a shovel in your hands and you were packed tighter than sardines into a rumble wagon with a score of other hapless dupes just like you. The driver shouted something over the whining turbines about that bumpkin-filled, shit-hole Chelmsfordshire. "Electric Jesus, what a dump!"
Four hours later you all exit the cramped wagon and stretch. The driver barks at you to report for duty at the Muddy Cup with some 'arche-o-logimist' or other, called Harvinius.”This better be worth it,” you mutter to no-one in particular.
Welcome to The Land of One Thousand Towers.
A Play-by-Post, science-fantasy, gonzo, dungeoncrawl using Dungeon Crawl Classics RPG and Patrick Wetmore’s Anomalous Subsurface Environment -- Think Thundarr the Barbarian mixed with Zardoz and a dash of Jack Vance’s Dying Earth.
Bring out your level-0s and prepare to die.
Can I play?
There's currently six people, but a couple more couldn't hurt. Send me a private message.
How do I play?
If you’re completely new to DCC RPG read the player’s guide - at least the first section on creating 0-level characters. If you are familiar with the d20 sytem, then some things will be familiar, like ascending Armor Class and successes happening on high dice rolls, etc. DCC RPG is different in several ways though: Spellcasters roll spell checks instead of having a set number of spells per day, magic is wild and unpredictable, and you can burn off ability scores to affect dice rolls.
The game uses the dice roller at www.unseenservant.com. Use campaign ID:397 for your rolls (create a character attached to this game, but don’t bother filling-out a character sheet, chances are characters are going to be dying and you'll be running up to 4 characters to start with, just use your rpgcodex.net username). My advice would be to take full advantage of macros.
Oh my God! That player's guide is hundreds of pages long!?
Yeah, but the vast majority of that is just spell result tables; the game adds complexity as you play it. If you need some quick reference sheets, try some of these fan-made resources made by the DCC RPG community.
How often do I need to post?
I’ll do my best to post once per day. If you take a really long time to declare your character’s actions then the game will move on without you; temporarily becoming some other player’s henchman in effect. You get full control when you come back.
How do I create characters?
Easy. use the 0-level character generator here at www.purplesorcerer.com. Pick Anamolous Subsurface (Wetmore) from the Occupation Source and leave everything else alone. When you have your pdf, take a screen capture or turn it into an image file somehow and post it into the game thread below. Be sure to give each of your jabronies a name and post them as a simple stat-block for easy reference in this format: Name; Class; Initiative; Attack(s) (to-hit and damage); AC; HP; Move; Saves (Fort, Ref, Will); Alignment. Once you get through the character funnel, use this form-fillable character sheet to keep track of your character (whenever anything significant changes, just pm me and I'll update my character tracking spreadsheet).
You might get some wacky results for race and/or occupation like "insect-man nomad" just ignore it and pick whatever you like or roll another occupation randomly from the player's guide pdf. Also if you roll a Moktar, you might have to do some manual editing to get Strength and Agility scores in-line with the class write-up (pm me if you have questions).
What if I really want to play a [fill-in-the-blank-race-class-whatever]
Honestly? Hit refresh and create four new zero-level peons until you get a set of four characters you like. For one, I can’t verify whether or not you reroll a bunch of times anyway. Secondly, stats aren’t the be-all, end-all in DCC RPG. Finally, while I believe randomly generated characters with crappy scores and underwhelming stats can add a lot of flavor and personality, I realize not everyone is like me; do what makes you happy.
Where can I learn more about the setting?
The campaign website on Obsidian Portal is a good start. It will be getting a steady stream of updates as play progresses. The site www.henchmanabuse.blogspot.com is the setting creator’s blog and has tons of session reports and stuff related to ASE.
How do you handle marching order?
If you tell me specifically, I’ll make a note of it and factor that into play. Otherwise, I’ll just pick on the character with the lowest Luck score.
What about replacement characters:
Replacements must be generated randomly like your other 0-level characters. The only difference now is that when you generate four random meatbags you get to pick one of the four to play. This replacement character inherits half of your previous character’s XP.
Are there any House Rules I need to know about?
Just a few, mostly setting-specific stuff like new classes, rules for firearms, and ASE occupations. They are all in the no-art DCC-ASE player’s guide I hacked together, but for quick reference you can check this page.
Aren't you running another PbP game already?
Yeah. Call me a glutton for punishment.
There's currently six people, but a couple more couldn't hurt. Send me a private message.
How do I play?
If you’re completely new to DCC RPG read the player’s guide - at least the first section on creating 0-level characters. If you are familiar with the d20 sytem, then some things will be familiar, like ascending Armor Class and successes happening on high dice rolls, etc. DCC RPG is different in several ways though: Spellcasters roll spell checks instead of having a set number of spells per day, magic is wild and unpredictable, and you can burn off ability scores to affect dice rolls.
The game uses the dice roller at www.unseenservant.com. Use campaign ID:397 for your rolls (create a character attached to this game, but don’t bother filling-out a character sheet, chances are characters are going to be dying and you'll be running up to 4 characters to start with, just use your rpgcodex.net username). My advice would be to take full advantage of macros.
Oh my God! That player's guide is hundreds of pages long!?
Yeah, but the vast majority of that is just spell result tables; the game adds complexity as you play it. If you need some quick reference sheets, try some of these fan-made resources made by the DCC RPG community.
How often do I need to post?
I’ll do my best to post once per day. If you take a really long time to declare your character’s actions then the game will move on without you; temporarily becoming some other player’s henchman in effect. You get full control when you come back.
How do I create characters?
Easy. use the 0-level character generator here at www.purplesorcerer.com. Pick Anamolous Subsurface (Wetmore) from the Occupation Source and leave everything else alone. When you have your pdf, take a screen capture or turn it into an image file somehow and post it into the game thread below. Be sure to give each of your jabronies a name and post them as a simple stat-block for easy reference in this format: Name; Class; Initiative; Attack(s) (to-hit and damage); AC; HP; Move; Saves (Fort, Ref, Will); Alignment. Once you get through the character funnel, use this form-fillable character sheet to keep track of your character (whenever anything significant changes, just pm me and I'll update my character tracking spreadsheet).
You might get some wacky results for race and/or occupation like "insect-man nomad" just ignore it and pick whatever you like or roll another occupation randomly from the player's guide pdf. Also if you roll a Moktar, you might have to do some manual editing to get Strength and Agility scores in-line with the class write-up (pm me if you have questions).
What if I really want to play a [fill-in-the-blank-race-class-whatever]
Honestly? Hit refresh and create four new zero-level peons until you get a set of four characters you like. For one, I can’t verify whether or not you reroll a bunch of times anyway. Secondly, stats aren’t the be-all, end-all in DCC RPG. Finally, while I believe randomly generated characters with crappy scores and underwhelming stats can add a lot of flavor and personality, I realize not everyone is like me; do what makes you happy.
Where can I learn more about the setting?
The campaign website on Obsidian Portal is a good start. It will be getting a steady stream of updates as play progresses. The site www.henchmanabuse.blogspot.com is the setting creator’s blog and has tons of session reports and stuff related to ASE.
How do you handle marching order?
If you tell me specifically, I’ll make a note of it and factor that into play. Otherwise, I’ll just pick on the character with the lowest Luck score.
What about replacement characters:
Replacements must be generated randomly like your other 0-level characters. The only difference now is that when you generate four random meatbags you get to pick one of the four to play. This replacement character inherits half of your previous character’s XP.
Are there any House Rules I need to know about?
Just a few, mostly setting-specific stuff like new classes, rules for firearms, and ASE occupations. They are all in the no-art DCC-ASE player’s guide I hacked together, but for quick reference you can check this page.
Aren't you running another PbP game already?
Yeah. Call me a glutton for punishment.
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