Emotional Vampire
Arbiter
- Joined
- Jun 14, 2008
- Messages
- 6,927
40k did it pretty well. It combines a) rarity, thought it's a bit relative since IoM owns close to a million planets; b) Innate danger of being born as a Psyker - yeah, you don't even need to cast any spells, just the fact you are a Psyker means daemons are after your ass; and c) Combines the availability of "magic" with realpolitik.
The last one is most important and I don't think anyone mentioned it yet. GarfunkeL made a very nice post about daily uses of magic, but even in DnD magic is relatively rare - it takes years of study to be able to cast even simplest of spells, and there's a reason why most powerful mages are usually very old. The magic is kind of "given" in DnD because the characters are expected to be heroes way above average human(that's why you roll your stats and not just start with all 9s and 10s) and the very fact that they're "adventurers" will make them face magic, mages, magical creatures and magical items constantly. "Normal" denizens of DnD - at least the Forgotten Realms - don't trip over magical swords and visit ancient ruins daily. Not to mention the mages in DnD are also gimped because of the spell memorizing system.
Anyway, where was I. While only select few in DnD are mages, some of them still wield considerable power and even a low-level mage can mess shit up pretty badly(like beforementioned Sleep spell). And yet they are usually completely ignored by everyone and just sit in their towers doing "research". Sorry, but no ruler in history of civilization would ever allow anyone with any magical power just sit in their tower and do "research" when they can throw fireballs, fly, charm, turn invisible, precognite, etc. Mages' would be INVALUABLE ANYTHING - from spies to diplomats to siege machines - and those refusing to cooperate would be swiftly taken care of as dangerous random factors. Then Government-funded magical academies would be made and you can see where I'm going with this.
And that's how it goes in 40k. When you're a Psyker you are either killer in more or less interesting way or you serve the Imperium. Sometimes both, actually.
The last one is most important and I don't think anyone mentioned it yet. GarfunkeL made a very nice post about daily uses of magic, but even in DnD magic is relatively rare - it takes years of study to be able to cast even simplest of spells, and there's a reason why most powerful mages are usually very old. The magic is kind of "given" in DnD because the characters are expected to be heroes way above average human(that's why you roll your stats and not just start with all 9s and 10s) and the very fact that they're "adventurers" will make them face magic, mages, magical creatures and magical items constantly. "Normal" denizens of DnD - at least the Forgotten Realms - don't trip over magical swords and visit ancient ruins daily. Not to mention the mages in DnD are also gimped because of the spell memorizing system.
Anyway, where was I. While only select few in DnD are mages, some of them still wield considerable power and even a low-level mage can mess shit up pretty badly(like beforementioned Sleep spell). And yet they are usually completely ignored by everyone and just sit in their towers doing "research". Sorry, but no ruler in history of civilization would ever allow anyone with any magical power just sit in their tower and do "research" when they can throw fireballs, fly, charm, turn invisible, precognite, etc. Mages' would be INVALUABLE ANYTHING - from spies to diplomats to siege machines - and those refusing to cooperate would be swiftly taken care of as dangerous random factors. Then Government-funded magical academies would be made and you can see where I'm going with this.
And that's how it goes in 40k. When you're a Psyker you are either killer in more or less interesting way or you serve the Imperium. Sometimes both, actually.