Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Gauntlet: Seven Sorrows; Midway Games
For some odd reasons <a href=http://www.rpgcodex.com/gamedetails.php?id=324>we are covering Gauntlet: Seven Sorows</a>, which is, apparently, a some kinda fusion between action and even more action, created by John Romero and JE Sawyer of the BIS' fame. Anyway, <a href=http://www.totalvideogames.com>Total Video Games</a> has just posted a <a href=http://www.totalvideogames.com/articles/Gauntlet:_Seven_Sorrows_Q&..._Feature_7951_4885_0_0_0_0_20.htm>6-page interview with JE</a>, so take a look:
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<blockquote>Characters can level up, just as they could in Legends and Dark Legacy. But at the end of each stage, players can spend skill points on new combos, increasing the power of their class skill (super attack), or bumping up their primary stats (Strength, Endurance, and Intellect).
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Gauntlet: Seven Sorrows: Seven Sorrows also has a focused item collection system. Players can collect weapons, shields, armour, and amulets to increase the power of their characters. Each item has a small set of relevant statistics that the player has to consider before equipping, selling, or trading it. We’ve worked hard to make sure the inventory system is easy to use and unobtrusive while still rewarding the player regularly.
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Elf
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True Name: Idain
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Homeland: Egelwyr (under the Struktum city of Danurhod)
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Hair/Eyes: Black/Blue
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Height/Weight: 5’10â€/170 lbs.
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Age: 301
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Weapons: Pierce, Great Pierce, Magic
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Class Skill: Glow – The elf transforms himself into an expanding sphere of magical energy, burning nearby enemies. If taken to the limit, the elf will explode in a shower of light, hurling his foes away.
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Signature Move: Needle – The elf repeatedly drives his weapon forward in a series of blinding-fast thrusts. </blockquote>Well, you don't see exploding elves every day, that's for sure. That's some serious genre innovation right there.
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For some odd reasons <a href=http://www.rpgcodex.com/gamedetails.php?id=324>we are covering Gauntlet: Seven Sorows</a>, which is, apparently, a some kinda fusion between action and even more action, created by John Romero and JE Sawyer of the BIS' fame. Anyway, <a href=http://www.totalvideogames.com>Total Video Games</a> has just posted a <a href=http://www.totalvideogames.com/articles/Gauntlet:_Seven_Sorrows_Q&..._Feature_7951_4885_0_0_0_0_20.htm>6-page interview with JE</a>, so take a look:
<br>
<br>
<blockquote>Characters can level up, just as they could in Legends and Dark Legacy. But at the end of each stage, players can spend skill points on new combos, increasing the power of their class skill (super attack), or bumping up their primary stats (Strength, Endurance, and Intellect).
<br>
<br>
Gauntlet: Seven Sorrows: Seven Sorrows also has a focused item collection system. Players can collect weapons, shields, armour, and amulets to increase the power of their characters. Each item has a small set of relevant statistics that the player has to consider before equipping, selling, or trading it. We’ve worked hard to make sure the inventory system is easy to use and unobtrusive while still rewarding the player regularly.
<br>
...
<br>
Elf
<br>
True Name: Idain
<br>
Homeland: Egelwyr (under the Struktum city of Danurhod)
<br>
Hair/Eyes: Black/Blue
<br>
Height/Weight: 5’10â€/170 lbs.
<br>
Age: 301
<br>
Weapons: Pierce, Great Pierce, Magic
<br>
Class Skill: Glow – The elf transforms himself into an expanding sphere of magical energy, burning nearby enemies. If taken to the limit, the elf will explode in a shower of light, hurling his foes away.
<br>
Signature Move: Needle – The elf repeatedly drives his weapon forward in a series of blinding-fast thrusts. </blockquote>Well, you don't see exploding elves every day, that's for sure. That's some serious genre innovation right there.
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