Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Interview Seal Of Evil interview at RPG Vault

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Tags: Object Software; Seal of Evil

<a href=http://rpgvault.ign.com>RPG Vault</a> got tired of covering MMORPGs and expressed some interest in <a href=http://eng.objectgames.com/games.htm>Seal of Evil</a>, asking venerable <b>Liu Jing, Wang Chun, and Shen Yi</b> 4 pages worth of <a href=http://rpgvault.ign.com/articles/492/492808p1.html>questions</a> about the game.
<br>
<br>
<blockquote><b>Shen Yi</b>: The character development system is based on the ancient Chinese Five element philosophy. In ancient China, the people believed that the whole world was made up by five basic elements - Metal, Wood, Water, Fire and Earth (similar to Earth, Water, Air and Fire in the western world). In the game, players can allocate attribute points resulting from each upgrade to these five elements. Different allocations will affect not only players' attributes, but also their eligibilities to use certain equipment and skills.
<br>

<br>
The game has introduced the concept of Martial Skill. Each character will have a powerful skill that can be used only when Anger is full. Anger will be accumulated gradually when players kill their enemies. After it reaches the highest level, players can use their Martial Skill if necessary. Martial Skills can kill numerous enemies or a much more powerful Boss in a split second. Many skills in the game have hidden attributes. Supplemented with certain non-attack skills or weapons, a seemingly common skill may become extremely powerful. Besides, making things is also a kind of skill. This may be the most unusual skill in this game.</blockquote>
<br>
Hmm, I'm not sure about that... don't they know that anger leads to hate and all the way to the Dark Side?
<br>
 

mr. lamat

Liturgist
Joined
Nov 21, 2003
Messages
463
Location
hongcouver
in chinese mythology anger leads to bigger spiky hair which leads to the ability of shooting lasers from your hands.
 

mr. lamat

Liturgist
Joined
Nov 21, 2003
Messages
463
Location
hongcouver
chinese, japanese... whatever. charge up your bowl of kim chi and make with the kungfu/ninja shite...
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
You're just overflowing with insight on the Asian experience. Do tell me more.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom