Robert Jarzebina
Guest
Hi
So for few years I was making my own roguelike framework. I have pretty much big code base with: various location generators, modern 2d GUI, combat mechanics, AI etc. Problem is: I dont have direction and motivation for making something full and complete.
Serial Killer Roguelike. To me it was always a challenge. There were many attemps of doing such game in the past. Ofcourse all of them unsuccessful. http://www.bay12forums.com/smf/index.php?topic=64522.0
My game:
Game mechanics and look would be similar to beloved Rogue Survivor but much more complex and modern looking.
Player would be a serial killer having big house with basement, then he would go out at night to hunt for victims, kidnaping people or killing them in their house. Player could also record snuff videos and sell them to perverts. Etc.
How it would look like?
Player character in his basement doing nasty things.
This is the graphics I can afford in such big and complex project. No animations or other fancy stuff. NO UNITY3D
So what do you think? Hmmm.
So for few years I was making my own roguelike framework. I have pretty much big code base with: various location generators, modern 2d GUI, combat mechanics, AI etc. Problem is: I dont have direction and motivation for making something full and complete.
Serial Killer Roguelike. To me it was always a challenge. There were many attemps of doing such game in the past. Ofcourse all of them unsuccessful. http://www.bay12forums.com/smf/index.php?topic=64522.0
My game:
Game mechanics and look would be similar to beloved Rogue Survivor but much more complex and modern looking.
Player would be a serial killer having big house with basement, then he would go out at night to hunt for victims, kidnaping people or killing them in their house. Player could also record snuff videos and sell them to perverts. Etc.
How it would look like?
Player character in his basement doing nasty things.
This is the graphics I can afford in such big and complex project. No animations or other fancy stuff. NO UNITY3D
So what do you think? Hmmm.