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Silent Storm : The Eyestrain Edition

Shagnak

Shagadelic
Joined
Sep 6, 2003
Messages
4,638
Location
Arse of the world, New Zealand
<strong>[ Game -> Preview ]</strong>

An <a href=http://www.nival.com/mobile/press/2006/4097/>announcement</a> from the <a href=http://www.nival.com/>Nival</a> website (January 10th):

<i>The mobile division of the Nival Interactive company announces a new project: the game <b>Silent Storm</b>.</i>


What the!?

Yes, you read correctly, except this version is for mobile phones of all things:
<blockquote><i>Silent Storm</i> is a version of the same-name military tactics strategy for mobile phones, with <i>Java</i> support. The mobile game faithfully reproduces the atmosphere and main features of the famous <i>Silent Storm</i>, with the player offered outstanding graphics, a variety of game situations and tactical options. <i>The connoisseurs will be pleased to note that all the characters as well as their outfits, the design of levels and their content are direct descendants of the original PC version!</i></blockquote>
Yeah, I know we only cover PC games, but it just interests me - how on earth could all the gaming goodness be adapted successfully to such a tiny low-spec'ed device?

Check out some screens and propaganda <a href=http://www.nival.com/s2mobile/>here</a> for a bit of a preview.

I'm guessing destructable environments are out from the get-go.

(Any mobile phone gamers feel free to correct any of my mobile phone-n00b misapprehensions)
 

Naked_Lunch

Erudite
Joined
Jan 29, 2005
Messages
5,360
Location
Norway, 1967
Games for the phone are gay, and only last as long as the novelty of playing games are you phone (i.e. 5 minutes).
 

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