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Space Rangers: Quest - text adventure in Space Rangers universe

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014


SPACE RANGERS: QUEST is a new text adventure in the world of Space Rangers with a touch of nostalgia. Save the Coalition from the new threat!

Choose a space ship and sail on a journey. You are to research the origin of the threat and defend the organic life. But do not expect to be laureled – a life of the ranger is full of danger. You will be getting hard-earned credits, doing the dirty and sometimes illegal work. But if you manage to get space maps, then you will gain access to the entire galaxy full of possibilities. Intelligent and over-intelligent races, battles vs. pirates, holograms and hallucinations, battle controlled robots! Never say never and just be on guard.

FEATURES
  • CLASSIC TEXT QUESTS. A classic sci-fi saga both in the form and contents, easy written and humorous.
  • INGENIOUS PUZZLES. A space ranger shall be smart and intuitive to find the way out of challenging situations. Dozens of unrepeatable situations – from combat to especially hard-to-crack puzzles.
  • SPACE BATTLES. It is kind of stupid to leave a dock without guns – humongous space monsters are quite unlikely to attack you, but numerous pirates from every system definitely can. Shields ready?
  • ROLE-PLAYING. By completing tasks you can earn not only credits to get fuel or repair a ship, but also to do multiple upgrades. Spend them all, or deposit for future – this is the question. So use them wisely!
  • RANDOM EVENTS. Every system always means a new acquaintance, but it is quite hard to tell what it brings.
  • UNKNOWN TWISTS and Turns of Supposedly Well-Known Events. An attentive ranger will find out much more than what was in the galaxy news.

http://store.steampowered.com/app/503450/

While a full-pledged and polished sequel would be more welcome, the text quests of Space Rangers 2 were pretty fun.
 

Morkar Left

Guest
Wish they would incorporate something like that in the real game as an addon.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Well, early reviews are mixed. Since there aren't any English reviews, let's see what their local fans said instead:

Google Translate said:
Not Recommended - 1.4 hrs on record

Undoubtedly, these are the Space Rangers. This is the main problem.

In just half an hour of the game, I had already seen enough to be confident in his own statement. Interesting story, plot, music familiar and not very authentic interface and the most important quests that are built in the absolute. When in the first quest you harshly deceived and presented instead of the awards in a total of 500 credits, and you know as a "consolation prize", which came back into the universe of the Kyrgyz Republic. Yes, most likely, this game is purely for the fans, but is for the series is bad? Yes, bad.

The problem is that in addition to the story here is not new. Quests are taken from the second part, they do not even stylized events of this game, the rewards for these quests is astronomically high, and since you already know their place - you can not lose you. the story itself is interesting, but only one hour, it became clear that he was very primitive and looped ... or something. Well, you know, the same thing was in No Man's Sky - only there you craft and fly farther, and here you pass quests and they are flying on. This very quickly bored, believe me. From less visible minuses - very few new compositions and for some reason, we added the ability to infinitely extend the same quests (probably to lose it was quite impossible).

To sum up, do not buy it. It is better to play in War Apart in the three hundredth time - can find something new. And this "Quest", unfortunately, a blatant pumping money. It's a pity.

Google Translate said:
Not Recommended - 4.2 hrs on record

I love Space Rangers. I'm a fan of Space Rangers. I love them with all my heart. And that's why it hurts me vego see how I was deceived.
You ask - and what's wrong with that? It seems as everything is in order. No, it's terrible! THIS BLET ♥♥♥♥♥♥♥♥ EC and fucking SHAME!

1. The interface is
WHAT IS IT FOR ♥♥♥♥♥♥♥♥ I, I ask you? THIS ♥♥♥♥♥♥ MANAGEMENT? Ugly ship in the space (the body can not be changed), seven buttons and a couple of lines of text. Always dreamed of this, yeah. But it was possible to make the game as a quest, but beautifully illustrated and detailed. But why?..

2. Design
I took the designer to place hanging on the highest bough on the largest tree in the world with uhonogimi sibolusovtami. THIS SHIP? THIS ♥♥♥♥♥♥♥♥♥♥ About PENCHEKRYAKA, NOT SHIP! THIS GALAKARTA? This deformity! Designer COULD NOT NEW PICTURES TO QUEST gash? He could do it all so that it looked normal?
Extinguish the light, beautiful pictures, you will not wait. Yes, in the year 2k16, yes. The only thing I will note - this is the space surrounding the ship, the only thing that I liked in the entire game.

3. plot
If the designer should be hanged, the writer need to split, and then burn, and then pay at the mercy concerned maniacs, because such ♥♥♥♥♥♥♥♥♥♥ and I have not seen for a long time. How bad syllable written by random events and story quests! As illogical plot itself - in fact, our goal is to find Dzuholaga agents otravlnnyh in mental erotic journey straight into the fourth (well, why develop the theme of the fourth center houses when there is expected to release the second part of the story about the children Eltan) Center (attention) PASSWORD VOZVRASCHEIYA not say in real life. Logically, yes.
I could forgive the schools of design and interface is inconvenient, if there was a plot, but there is no why.

If you're a fan - do not buy and do not play, the game will break your heart.

Even a positive review is not sounds positive:

Google Translate said:
Recommended - 1.5 hrs on record

The same quest of the good old KR2 inscribed in a new story (passage)
of the shortcomings is that:
- Change the background was found in the options, it is a pity that it is not rendered in the individual buttons directly on the screen fonts look a bit clumsy, it seems
- After the passage of the quest is not deleted, and can be blunt pereprohodit same quest, earning credits that looks weird
- Old songs certainly nostalgic, new tracks is not enough
- Ship animation looks great, but when you purchase new weapons, we do not see any changes (external) on board a ship
- Is across the quests extremely old, is there any new quests still unclear

I hope the developers will improve the content and the content, but until the game is designed only for the fans of KR Series, beginners will also be a little confusing story and game logic.

8 out of 10 made in a wheelbarrow faryuks in the first quest
 

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