Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Incline The Valkyria Chronicles Thread

Vaarna_Aarne

Notorious Internet Vandal
Joined
Jun 1, 2008
Messages
34,585
Location
Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Maroon, just drop the motherfucking bomb already and point out that the best tactical squad turn-based combat in a loooooong time was in a JRPG.
 

MaroonSkein

Augur
Joined
Dec 28, 2011
Messages
347
Location
St. Petersburg, Russia
6sz0g1.jpg


:yeah:
 

Vaarna_Aarne

Notorious Internet Vandal
Joined
Jun 1, 2008
Messages
34,585
Location
Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Luzur, just think of it as the kind of emotional attachement you have to your ideal Sweden and then personify it in something around you. It's not exactly an unprecedented thing in reality or fiction.

Wake me up when it's not animu.
God forbid a game having an actual competent art direction and good graphics engine instead of just copy-pasta and shit-filter. At least you can recognize Valkyria Chronicles screenshot anywhere and it looks good. Where as you could skillfully change TOR and ME screenshots and someone who isn't a rabid fan could never tell the difference.

Say what you want about your personal preferences, but objective VC has an extremely thought-out and outstanding art direction and graphics, which is more than you can say about many games. For example, its only peers, Jagged Alliance and Silent Storm series (though I'd say as far as gameplay goes those two are better, at least JA2 and Sentinels are).
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,430
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Awesome thread! Awesome game too! I'm currently doing the battle in Chapter 7 (The Big Tank Boss). I'm playing this blind not reading any fagotty Walkthroughs. I just went through this battle once and it was a fucking epic failure. :D

Now trying again. Hope I do better. Now that I know what in the fuck to do.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,967
Location
Flowery Land
^^ Should be obvious after a few failures but

take out the left and back radiator first, as crazy invincible chick will spawn after the 2nd one is destroyed and stay on the left side. Also grenades thrown into the radiators are instant kills

Good news is that if you win, you are pretty much guaranteed an A rank.

I'm at chapter 11.
 

evdk

comrade troglodyte :M
Patron
Joined
Mar 31, 2004
Messages
11,292
Location
Corona regni Bohemiae
Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
So, is Valkyria Chronicles II a :decline:? Because I'm having fun with it and just would like to know, if the first installment was even better.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,967
Location
Flowery Land
III is :decline: of Sega of America if nothing else.

11 is done. Base defense: how does it work?


One thing I noticed is that the cutscenes seem to have small, but noticeable, art style changes depending on the mood, which is neat.

The story also makes the good choice to restrict itself to Galia, which is a minor, but very nice change for stories on the basic framework. No epic counter offense that shatters the empire (Fire Emblem), just taking back your country.

Welkin is also pretty dissimilar to the average Japanese hero, his dad (an equally awesome commander to him) was a major part of his life, and he's actually fairly smart (He's a college graduate who takes his field seriously! Find me another such main character in a game or show marketed to teens.), rather than "stupid so our audience can relate to him dur". His excellence isn't from some chosen one or accident crap, just a result of him applying his education to create unorthodox tactics.

Plus he's fairly old for a j(s)RPG hero at 22+
 

Syril

Liturgist
Queued
Joined
Nov 1, 2011
Messages
1,385
Valkyria chronicles is a kodex overrated game, nothing to be cumming about, it has nothing on old games like JA or xcom, 5/10


ITT: kodex consists of animu faggots who never played real 90's strategy, news at 11.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,430
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Valkyria chronicles is a kodex overrated game, nothing to be cumming about, it has nothing on old games like JA or xcom, 5/10


ITT: kodex consists of animu faggots who never played real 90's strategy, news at 11.

That doesn't mean shit. Why don't you just keep your shitposts in GD.
 

Vaarna_Aarne

Notorious Internet Vandal
Joined
Jun 1, 2008
Messages
34,585
Location
Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
One thing I noticed is that the cutscenes seem to have small, but noticeable, art style changes depending on the mood, which is neat.

The story also makes the good choice to restrict itself to Galia, which is a minor, but very nice change for stories on the basic framework. No epic counter offense that shatters the empire (Fire Emblem), just taking back your country.

Welkin is also pretty dissimilar to the average Japanese hero, his dad (an equally awesome commander to him) was a major part of his life, and he's actually fairly smart (He's a college graduate who takes his field seriously! Find me another such main character in a game or show marketed to teens.), rather than "stupid so our audience can relate to him dur". His excellence isn't from some chosen one or accident crap, just a result of him applying his education to create unorthodox tactics.

Plus he's fairly old for a j(s)RPG hero at 22+
It also bears mention that one of the supporting characters, Zaka, is probably the single best character made whose key point is that he belongs to a people that face extreme prejudice. And that's because he has absolutely zero self-pity or BLACK MAN'S RIGHTEOUS RAGE about his situation, he just deals with it and in the concentration camp just tries to get his people from day to day as best as he can. Probably the best example was when the Imperials used explosives to collapse a barracks full of the not-Jews, when one of the other characters is abhorred and stunned about such an act, Zaka's not said a single word and is instead just moving the debris away piece by piece to see if there are any survivors at all instead of what would usually happen in a game or movie and lament profusely about the injustice of it all.
 

20 Eyes

Liturgist
Joined
Nov 23, 2010
Messages
1,395
Great game. One of the few games this gen that's actually worth finishing. I think the weapon and upgrade systems were handled beautifully, especially for the tank. If the game had more open maps or an X-com/JA2 overworld, I think it would've been nearly perfect.

I was quite disappointed by the sequels being hand-helds.

Also has better writing than 99% of games ever made.

I do think the writing was one of the game's weaker points. Some of the scenes (the beach one, anything involving the obligatory cute anime animal) were just painful to watch. I don't mind the anime art direction. The game looks great. But why does every Japanese game have to contain at least one scene that forces me to play this shit behind closed doors?
 

Vaarna_Aarne

Notorious Internet Vandal
Joined
Jun 1, 2008
Messages
34,585
Location
Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Beach scene behind closed doors? Are your folks puritans or something?


Anyway, the DLCs are fun (though short), the Edy Detachment DLC gives a little screentime to the games gigantic faggot, Jann, which is good. Selvaria DLC is more about the challenge the second mission of it has, because it's one of the harder missions in the game (first one isn't, since Selvaria is ridiculously overpowered), though you don't wanna use the gun the Selvaria DLC awards you for finishing it, since it's a very, very OP gun.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,925
Location
Swedish Empire
Luzur, just think of it as the kind of emotional attachement you have to your ideal Sweden and then personify it in something around you. It's not exactly an unprecedented thing in reality or fiction.

well i know my ideal Sweden will not arise in my lifetime due to much ingrained socialism and general PK derp, while their Windmill is a real object and can be rebuilt even if the evil side wins (as long as they dont fuck up the world or something.)
 

WhiskeyWolf

RPG Codex Polish Car Thief
Staff Member
Joined
Nov 4, 2007
Messages
14,989
Are the DLC's for this worth getting (if I am having a blast with the game so far)?
Go for the Selvaria DLC, it's easily the best from the bunch according to the majority of the people. It features four missions and...

Now that I think about it, I really have to like this game if I went as far as buying a DLC, the very first in my life.
 

Vaarna_Aarne

Notorious Internet Vandal
Joined
Jun 1, 2008
Messages
34,585
Location
Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Not the only weapon you use, and only small arms have infinite ammo. VC does tactical resource management better than the easily circumvented limited ammo (seriously, you suck if you EVER run out of ammo in JA2), and instead you're trying to conserve action points.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,430
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
You can only shoot once per persons turn so your point Reject_666_6 ?

Are the DLC's for this worth getting (if I am having a blast with the game so far)?
Go for the Selvaria DLC, it's easily the best from the bunch according to the majority of the people. It features four missions and...

Now that I think about it, I really have to like this game if I went as far as buying a DLC, the very first in my life.

Yeah. I am greatly enjoying this (even though it makes me FUCKING RAGE at times). But over all the goods outweigh the bd for this game. And I like it enough to actually be interested in the DLC's. Thanks for the info, I'll give that Selvaria DLC a try once I finish the main game (still on chapter 8).
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,838
I guess he thinks remembering to bring enough small arms ammo to last for a single battle would be an exciting gameplay aspect? Or he just wants to see big numbers?

Maybe they can patch that into Starcraft. Give all the marines ammo counters. Of course, the ammo count will be like 20,000 or something ridiculous because it'd be retarded for them to run out, but numbers are AWESOME.
 

Vaarna_Aarne

Notorious Internet Vandal
Joined
Jun 1, 2008
Messages
34,585
Location
Cell S-004
MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
Seriously, I don't remember the last time I ran out of ammo in either JA2 or Silent Storm. You just carry such a shitload of it that it's of no consequence.

You can only shoot once per persons turn so your point Reject_666_6 ?
Once per action point (per two if using a tank), and that's the important part, since your number of action points does NOT increase as you level up so you still gotta make-do with the best you've got.

Bro tip: When you have her available, IMMEDIATELY start using Maria as your main sniper. By the end of the game she is the only character that can achieve 100% accuracy on all ranges if special abilities activate. Similarly, try to use Scouts and Stormtroopers with Undodgeable Shot and Double Shot (though you won't be using as much Scouts, since Alicia is hands down the best Scout in the game).
 

20 Eyes

Liturgist
Joined
Nov 23, 2010
Messages
1,395
Beach scene behind closed doors? Are your folks puritans or something?

I didn't mean behind closed doors literally. I just mean why do so many otherwise great Japanese games have to have awkward as fuck scenes:



Shadows Hearts 2 was a pretty good game (I liked the first more), but its' definitely a solitary activity. How am I supposed to play this stuff without fleeing to the basement, shutting the blinds, and locking the door? Things would get awkward if someone walked in on me mid-scene. Granted, VC doesn't have anything quite this bad. But the beach scene and the flying pig stuff were definitely pushing it.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom